{"title":"Optimized design and application research of smart interactive screen for wireless networks based on federated learning","authors":"Chang Zhao, Linghao Zhang","doi":"10.1186/s13638-023-02315-7","DOIUrl":null,"url":null,"abstract":"Abstract The rapid development of infinite networks and information technology has promoted the wide deployment and rapid growth of intelligent interactive devices. However, at the same time, touch interaction technology also faces many challenges such as lack of precision. This study combines federated learning with LayerGesture technology to optimize and design a touch interaction system with higher interaction accuracy and applies it to practice. The analysis results show that with the increase in the number of iterations of the federated model, the accuracy of the human–computer recognition interaction and the amount of information contained in it increases, and the accuracy curve reaches stability at about 2800 times and is at the optimal interaction adaptation. At this point, the loss function also decreases gradually, while the loss factor tends to 0, which verifies the stability of the optimized model. According to the participants’ interaction experience and experimental results, the optimized LayerGesture technique of the federated learning model has an average correctness rate of 90.4% and the lowest average selection time, while the average selection time of LayerGesture in the interaction area at the edge of the screen is 2510 ms and the average correctness rate is 93.60%, which is better than the Shift technique. In addition, the subjective survey results indicated that more participants favored the optimized LayerGesture technique. In summary, this paper’s joint learning algorithm contributes to the recognition effectiveness and efficiency of intelligent interactive systems.","PeriodicalId":12040,"journal":{"name":"EURASIP Journal on Wireless Communications and Networking","volume":"257 1","pages":"0"},"PeriodicalIF":2.3000,"publicationDate":"2023-10-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"EURASIP Journal on Wireless Communications and Networking","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1186/s13638-023-02315-7","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
Abstract The rapid development of infinite networks and information technology has promoted the wide deployment and rapid growth of intelligent interactive devices. However, at the same time, touch interaction technology also faces many challenges such as lack of precision. This study combines federated learning with LayerGesture technology to optimize and design a touch interaction system with higher interaction accuracy and applies it to practice. The analysis results show that with the increase in the number of iterations of the federated model, the accuracy of the human–computer recognition interaction and the amount of information contained in it increases, and the accuracy curve reaches stability at about 2800 times and is at the optimal interaction adaptation. At this point, the loss function also decreases gradually, while the loss factor tends to 0, which verifies the stability of the optimized model. According to the participants’ interaction experience and experimental results, the optimized LayerGesture technique of the federated learning model has an average correctness rate of 90.4% and the lowest average selection time, while the average selection time of LayerGesture in the interaction area at the edge of the screen is 2510 ms and the average correctness rate is 93.60%, which is better than the Shift technique. In addition, the subjective survey results indicated that more participants favored the optimized LayerGesture technique. In summary, this paper’s joint learning algorithm contributes to the recognition effectiveness and efficiency of intelligent interactive systems.
期刊介绍:
The overall aim of the EURASIP Journal on Wireless Communications and Networking (EURASIP JWCN) is to bring together science and applications of wireless communications and networking technologies with emphasis on signal processing techniques and tools. It is directed at both practicing engineers and academic researchers. EURASIP Journal on Wireless Communications and Networking will highlight the continued growth and new challenges in wireless technology, for both application development and basic research. Articles should emphasize original results relating to the theory and/or applications of wireless communications and networking. Review articles, especially those emphasizing multidisciplinary views of communications and networking, are also welcome. EURASIP Journal on Wireless Communications and Networking employs a paperless, electronic submission and evaluation system to promote a rapid turnaround in the peer-review process.
The journal is an Open Access journal since 2004.