Protection of computer software in the copyright system

Rimma Rymarchuk
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Abstract

Software development in recent decades has demonstrated a pace of change not seen since the Industrial Revolution. Software affects almost every aspect of human life in all parts of the world. From an intellectual property rights perspective, discourse and debate focus not only on how software should be protected, but also on a host of issues that reflect the many aspects that software plays in the digital distribution of creative content. A further issue concerning the concept of “computer program” is whether the images generated on screens as a result of the operation of a program (for example, in the case of video games) may or should be regarded as parts of a “computer program”. It is possible to find certain views according to which an affirmative answer should be given to this question, and such views have been accepted exceptionally even at the level of national legislation, but the dominant opinion, as well as the dominant position under national laws, is that the images generated by a computer program in the form of screen display go beyond the concept of computer programs proper. The concept of “computer program” under Article 4 of the WCT also does not extend to the images generated by computer programs on screens. Until recently, unauthorized copying of software required the physical exchange of floppy disks, CDs, or other hard media. But software piracy has become much easier with the spread of the Internet, becoming faster and cheaper. The Internet allows products to move from computer to computer without transactions on hard media and with little risk of detection. Some piracy schemes may even involve computers without the owner's knowledge. Piracy that once required understanding complex computer codes can now be done with the click of a mouse on peer-to-peer networks, through mail-order and auction sites, newsgroups, or even as simple email attachments. Strong action at the local, national and international levels is needed to counter these dangerous trends.
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计算机软件在版权制度中的保护
近几十年来,软件开发展现了自工业革命以来从未见过的变化速度。软件几乎影响着世界各地人类生活的方方面面。从知识产权的角度来看,讨论和辩论不仅集中在如何保护软件上,而且还集中在反映软件在创造性内容的数字分发中所起的许多方面的一系列问题上。关于“计算机程序”概念的另一个问题是,由于程序(例如,在视频游戏的情况下)的操作而在屏幕上生成的图像是否可以或应该被视为“计算机程序”的一部分。我们可以找到某些观点,根据这些观点,这个问题应该得到肯定的回答,这种观点即使在国家立法层面上也被例外地接受,但主要的观点,以及国家法律下的主导地位,是计算机程序以屏幕显示的形式产生的图像超出了计算机程序本身的概念。WCT第4条所规定的“计算机程序”概念也不适用于由计算机程序在屏幕上产生的图像。直到最近,未经授权的软件复制需要物理交换软盘、cd或其他硬媒体。但随着互联网的普及,软件盗版变得更加容易,变得更快、更便宜。因特网允许产品从一台计算机转移到另一台计算机,而无需在硬介质上进行交易,而且几乎没有被发现的风险。一些盗版计划甚至可能在所有者不知情的情况下使用电脑。盗版曾经需要理解复杂的计算机代码,现在只需在点对点网络上点击鼠标,通过邮购和拍卖网站、新闻组,甚至是简单的电子邮件附件就可以完成。需要在地方、国家和国际各级采取强有力的行动来应对这些危险的趋势。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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