An environment for distributed prototyping of real time systems

A Alonso, J.C Dueñas, G León, J.A De La Puente
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Abstract

Designing and reasoning about real-time systems are difficult activities, in which timing and reactive behaviour requirements add significant complexity to system validation. In this paper, a new technique for distributed prototyping of real-time systems is presented. It enables system prototypes to be concurrently developed and tested by a geographically distributed team, in such a way that each developer can validate his or her part of the system against the other parts which are being built in other development sites. A set of tools has been implemented that supports validation of functional and time behaviour through distributed animation of graphical prototypes with a consistent vision of simulated time.

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实时系统的分布式原型环境
实时系统的设计和推理是一项困难的活动,其中定时和反应性行为要求大大增加了系统验证的复杂性。本文提出了一种新的实时系统分布式原型技术。它使系统原型能够由地理上分布的团队同时开发和测试,以这样一种方式,每个开发人员都可以根据在其他开发站点中构建的其他部分来验证他或她的系统部分。已经实现了一组工具,通过具有一致的模拟时间视觉的图形原型的分布式动画来支持功能和时间行为的验证。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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