Asymptote-based scientific animation

Migran N. Gevorkyan, Anna V. Korolkova, Dmitry S. Kulyabov
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Abstract

This article discusses a universal way to create animation using Asymptote the language for vector graphics. The Asymptote language itself has a built-in library for creating animations, but its practical use is complicated by an extremely brief description in the official documentation and unstable execution of existing examples. The purpose of this article is to eliminate this gap. The method we describe is based on creating a PDF file with frames using Asymptote, with further converting it into a set of PNG images and merging them into a video using FFmpeg. All stages are described in detail, which allows the reader to use the described method without being familiar with the used utilities.
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基于渐近线的科学动画
本文讨论了一种使用渐近线语言创建矢量图形动画的通用方法。渐近线语言本身有一个用于创建动画的内置库,但其实际使用由于官方文档中极其简短的描述和现有示例的不稳定执行而变得复杂。本文的目的就是消除这种差距。我们描述的方法是基于使用渐近线创建带有帧的PDF文件,进一步将其转换为一组PNG图像,并使用FFmpeg将它们合并到视频中。所有阶段都进行了详细的描述,这允许读者在不熟悉所使用的实用程序的情况下使用所描述的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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