Virtual Reality at a Prehistoric Museum: Exploring the Influence of System Quality and Personality on User Intentions

IF 2.1 3区 计算机科学 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS ACM Journal on Computing and Cultural Heritage Pub Date : 2023-06-24 DOI:https://dl.acm.org/doi/10.1145/3585425
Eko Harry Pratisto, Nik Thompson, Vidyasagar Potdar
{"title":"Virtual Reality at a Prehistoric Museum: Exploring the Influence of System Quality and Personality on User Intentions","authors":"Eko Harry Pratisto, Nik Thompson, Vidyasagar Potdar","doi":"https://dl.acm.org/doi/10.1145/3585425","DOIUrl":null,"url":null,"abstract":"<p><b>Virtual Reality (VR)</b> promises many benefits for the tourism industry. However, a review of tourism-related VR research shows that the roles of system quality and user personality remain largely unexplored. This study examines the causal relation underlying VR quality (information quality, interactivity, and visual attractiveness) and the user's personality (openness to experience, conscientiousness, and social influence) in conjunction with usability, attitude, and behavioural intention. We collected user data from a VR tourism experience of the Sangiran museum at Surakarta, Indonesia using a Head Mounted Device VR. The Sangiran museum is an archaeological excavation site recognised as a world heritage site by UNESCO. Two hundred eighteen valid responses were analysed using Structural Equation Modelling. The result suggests that only visual attractiveness positively impacts usability from a VR quality perspective, while openness to experience and social influence show significant positive evidence of attitude. These findings are discussed based on the practical and theoretical implications, including future research opportunities into VR tourism.</p>","PeriodicalId":54310,"journal":{"name":"ACM Journal on Computing and Cultural Heritage","volume":"36 1","pages":""},"PeriodicalIF":2.1000,"publicationDate":"2023-06-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM Journal on Computing and Cultural Heritage","FirstCategoryId":"94","ListUrlMain":"https://doi.org/https://dl.acm.org/doi/10.1145/3585425","RegionNum":3,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS","Score":null,"Total":0}
引用次数: 0

Abstract

Virtual Reality (VR) promises many benefits for the tourism industry. However, a review of tourism-related VR research shows that the roles of system quality and user personality remain largely unexplored. This study examines the causal relation underlying VR quality (information quality, interactivity, and visual attractiveness) and the user's personality (openness to experience, conscientiousness, and social influence) in conjunction with usability, attitude, and behavioural intention. We collected user data from a VR tourism experience of the Sangiran museum at Surakarta, Indonesia using a Head Mounted Device VR. The Sangiran museum is an archaeological excavation site recognised as a world heritage site by UNESCO. Two hundred eighteen valid responses were analysed using Structural Equation Modelling. The result suggests that only visual attractiveness positively impacts usability from a VR quality perspective, while openness to experience and social influence show significant positive evidence of attitude. These findings are discussed based on the practical and theoretical implications, including future research opportunities into VR tourism.

查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
史前博物馆中的虚拟现实:探索系统质量和个性对用户意图的影响
虚拟现实(VR)为旅游业带来了许多好处。然而,对旅游相关VR研究的回顾表明,系统质量和用户个性的作用在很大程度上仍未被探索。本研究考察了虚拟现实质量(信息质量、交互性和视觉吸引力)与用户个性(对经验的开放性、严谨性和社会影响力)以及可用性、态度和行为意图之间的因果关系。我们使用头戴式VR设备收集了印度尼西亚苏拉arta桑吉兰博物馆VR旅游体验的用户数据。桑吉兰博物馆是一个被联合国教科文组织认定为世界遗产的考古发掘遗址。采用结构方程模型对218个有效响应进行了分析。结果表明,从VR质量的角度来看,只有视觉吸引力对可用性有积极影响,而体验开放性和社会影响力对态度有显著的积极影响。这些研究结果基于现实和理论意义进行了讨论,包括未来对虚拟现实旅游的研究机会。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
ACM Journal on Computing and Cultural Heritage
ACM Journal on Computing and Cultural Heritage Arts and Humanities-Conservation
CiteScore
4.60
自引率
8.30%
发文量
90
期刊介绍: ACM Journal on Computing and Cultural Heritage (JOCCH) publishes papers of significant and lasting value in all areas relating to the use of information and communication technologies (ICT) in support of Cultural Heritage. The journal encourages the submission of manuscripts that demonstrate innovative use of technology for the discovery, analysis, interpretation and presentation of cultural material, as well as manuscripts that illustrate applications in the Cultural Heritage sector that challenge the computational technologies and suggest new research opportunities in computer science.
期刊最新文献
Heritage Iconographic Content Structuring: from Automatic Linking to Visual Validation Digitising the Deep Past: Machine Learning for Rock Art Motif Classification in an Educational Citizen Science Application Interpretable Clusters for Representing Citizens’ Sense of Belonging through Interaction with Cultural Heritage Classification of Impressionist and Pointillist paintings based on their brushstrokes characteristics ZoAM GameBot: a Journey to the Lost Computational World in the Amazonia
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1