Comparing the cognitive performance of action video game players and age-matched controls following a cognitively fatiguing task: A stage 2 registered report

IF 3.2 2区 心理学 Q1 PSYCHOLOGY, MULTIDISCIPLINARY British journal of psychology Pub Date : 2023-12-23 DOI:10.1111/bjop.12692
Mark J. Campbell, Sarah C. Cregan, John M. Joyce, Magdalena Kowal, Adam J. Toth
{"title":"Comparing the cognitive performance of action video game players and age-matched controls following a cognitively fatiguing task: A stage 2 registered report","authors":"Mark J. Campbell,&nbsp;Sarah C. Cregan,&nbsp;John M. Joyce,&nbsp;Magdalena Kowal,&nbsp;Adam J. Toth","doi":"10.1111/bjop.12692","DOIUrl":null,"url":null,"abstract":"<p>Recent work demonstrates that those who regularly play action video games (AVGs) consistently outperform non-gamer (NG) controls on tests of various cognitive abilities. AVGs place high demands on several cognitive functions and are often engaged with for long periods of time (e.g., over 2 h), predisposing players to experiencing cognitive fatigue. The detrimental effects of cognitive fatigue have been widely studied in various contexts where accurate performance is crucial, including aviation, military, and sport. Even though AVG players may be prone to experiencing cognitive fatigue, this topic has received little research attention to date. In this study, we compared the effect of a cognitively fatiguing task on the subsequent cognitive performance of action video game players and NG control participants. Our results indicated AVGs showed superior spatial working memory and complex attention abilities while showing no difference from NGs on simple attention performance. Additionally, we found that our cognitive fatigue and control interventions did not differentially affect the cognitive performance of AVGs and NGs in this study. This pre-registered study provides evidence that AVGs show superior cognitive abilities in comparison to a non-gaming population, but do not appear more resilient to cognitive fatigue.</p>","PeriodicalId":9300,"journal":{"name":"British journal of psychology","volume":null,"pages":null},"PeriodicalIF":3.2000,"publicationDate":"2023-12-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"https://onlinelibrary.wiley.com/doi/epdf/10.1111/bjop.12692","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"British journal of psychology","FirstCategoryId":"102","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1111/bjop.12692","RegionNum":2,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"PSYCHOLOGY, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0

Abstract

Recent work demonstrates that those who regularly play action video games (AVGs) consistently outperform non-gamer (NG) controls on tests of various cognitive abilities. AVGs place high demands on several cognitive functions and are often engaged with for long periods of time (e.g., over 2 h), predisposing players to experiencing cognitive fatigue. The detrimental effects of cognitive fatigue have been widely studied in various contexts where accurate performance is crucial, including aviation, military, and sport. Even though AVG players may be prone to experiencing cognitive fatigue, this topic has received little research attention to date. In this study, we compared the effect of a cognitively fatiguing task on the subsequent cognitive performance of action video game players and NG control participants. Our results indicated AVGs showed superior spatial working memory and complex attention abilities while showing no difference from NGs on simple attention performance. Additionally, we found that our cognitive fatigue and control interventions did not differentially affect the cognitive performance of AVGs and NGs in this study. This pre-registered study provides evidence that AVGs show superior cognitive abilities in comparison to a non-gaming population, but do not appear more resilient to cognitive fatigue.

Abstract Image

查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
比较动作电子游戏玩家和年龄匹配对照组在完成认知疲劳任务后的认知表现:第二阶段注册报告。
最近的研究表明,经常玩动作电子游戏(AVGs)的人在各种认知能力测试中的表现一直优于非游戏玩家(NG)对照组。动作电子游戏对多种认知功能的要求很高,而且通常需要长时间(如超过 2 小时)进行,因此容易导致玩家出现认知疲劳。认知疲劳的有害影响已在航空、军事和体育等各种对准确表现至关重要的环境中得到广泛研究。尽管 AVG 运动员可能容易出现认知疲劳,但迄今为止,这一主题很少受到研究关注。在本研究中,我们比较了认知疲劳任务对动作视频游戏玩家和 NG 对照组参与者后续认知表现的影响。研究结果表明,动作电子游戏玩家在空间工作记忆和复杂注意力方面表现出更强的能力,而在简单注意力方面与普通玩家没有差异。此外,我们还发现,在本研究中,我们的认知疲劳干预和控制干预并未对 AVGs 和 NGs 的认知表现产生不同影响。这项预注册研究提供的证据表明,与非游戏人群相比,AVGs 表现出更出色的认知能力,但他们似乎对认知疲劳没有更强的适应能力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
British journal of psychology
British journal of psychology PSYCHOLOGY, MULTIDISCIPLINARY-
CiteScore
7.60
自引率
2.50%
发文量
67
期刊介绍: The British Journal of Psychology publishes original research on all aspects of general psychology including cognition; health and clinical psychology; developmental, social and occupational psychology. For information on specific requirements, please view Notes for Contributors. We attract a large number of international submissions each year which make major contributions across the range of psychology.
期刊最新文献
Unpacking interplays between competitiveness, cooperativeness, and social comparison orientation: A network psychometric approach and replication Positive and negative touch differentially modulate metacognitive memory judgements for emotional stimuli People have different expectations for their own versus others' use of AI-mediated communication tools. Social sharing of emotion during the collective crisis of COVID-19. Mirroring brains: How we understand others from the inside By GiacomoRizzolatti, CorradoSinigaglia. Translated by Frances Andersen, New York, NY: Oxford University Press. 2023. Hardcover US$ 46.99. ISBN: 9780198871705
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1