Development of Web Content for Music Education Using AR Human Facial Recognition Technology

IF 1 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Journal of Web Engineering Pub Date : 2023-07-01 DOI:10.13052/jwe1540-9589.2252
Eunee Park
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Abstract

As the media market changes rapidly, market demand is increasing for content that can be consumed on web platforms. It's required to produce differentiated web content that can attract viewers' interest. In order to increase the productivity and efficiency of content creation, cases of content production using AR engines are increasing. This study has a development environment in which parametrics and muscle-based model techniques are mixed. The faces of famous Western classical musicians, such as Mozart, Beethoven, Chopin and List are created as 3D characters and augmented on human's face based on facial recognition technology in this study. It analyzes and traces the changed of facial expression of each person, then apply to 3D character's facial expression in real-time. Each person who augmented musicians' faces can become those who lived in different times, deliver information and communicate with viewers of the present era based on the music educational scripts. This study presents a new direction for video production required in the media market.
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利用 AR 人脸识别技术开发音乐教育网络内容
随着媒体市场的快速变化,市场对可在网络平台上消费的内容的需求也在不断增加。这就需要制作能够吸引观众兴趣的差异化网络内容。为了提高内容制作的生产力和效率,使用 AR 引擎制作内容的案例越来越多。本研究采用了参数技术和肌肉模型技术相结合的开发环境。本研究基于人脸识别技术,将莫扎特、贝多芬、肖邦和李斯特等西方古典音乐名家的脸部创建为三维人物,并在人脸上进行增强。它分析并追踪每个人的面部表情变化,然后实时应用到 3D 角色的面部表情中。增强音乐家脸部表情的每个人都可以成为生活在不同时代的人,根据音乐教育脚本向当代观众传递信息和进行交流。这项研究为媒体市场所需的视频制作提出了一个新的方向。
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来源期刊
Journal of Web Engineering
Journal of Web Engineering 工程技术-计算机:理论方法
CiteScore
1.80
自引率
12.50%
发文量
62
审稿时长
9 months
期刊介绍: The World Wide Web and its associated technologies have become a major implementation and delivery platform for a large variety of applications, ranging from simple institutional information Web sites to sophisticated supply-chain management systems, financial applications, e-government, distance learning, and entertainment, among others. Such applications, in addition to their intrinsic functionality, also exhibit the more complex behavior of distributed applications.
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