Hanyu Li , Wenhan Huang , Zhijian Duan , David Henry Mguni , Kun Shao , Jun Wang , Xiaotie Deng
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引用次数: 0
Abstract
Nash equilibrium is one of the most influential solution concepts in game theory. With the development of computer science and artificial intelligence, there is an increasing demand on Nash equilibrium computation, especially for Internet economics and multi-agent learning. This paper reviews various algorithms computing the Nash equilibrium and its approximation solutions in finite normal-form games from both theoretical and empirical perspectives. For the theoretical part, we classify algorithms in the literature and present basic ideas on algorithm design and analysis. For the empirical part, we present a comprehensive comparison on the algorithms in the literature over different kinds of games. Based on these results, we provide practical suggestions on implementations and uses of these algorithms. Finally, we present a series of open problems from both theoretical and practical considerations.
期刊介绍:
Computer Science Review, a publication dedicated to research surveys and expository overviews of open problems in computer science, targets a broad audience within the field seeking comprehensive insights into the latest developments. The journal welcomes articles from various fields as long as their content impacts the advancement of computer science. In particular, articles that review the application of well-known Computer Science methods to other areas are in scope only if these articles advance the fundamental understanding of those methods.