{"title":"A Serious Game with Avatar Suspects Can Be Used to Train Naive Participants in the Strategic Use of Evidence","authors":"Siyu Li, Rasmus Ahlgren, Yiyue Wang, Shumpei Haginoya, Pär-Anders Granhag, Pekka Santtila","doi":"10.1080/24732850.2023.2299492","DOIUrl":null,"url":null,"abstract":"We developed a serious game with avatars driven by empirically-based algorithms of suspect behavior to train participants in using the Evidence Framing Matrix (EFM), a component of the SUE techniqu...","PeriodicalId":15806,"journal":{"name":"Journal of Forensic Psychology Research and Practice","volume":"27 1","pages":""},"PeriodicalIF":0.7000,"publicationDate":"2024-01-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Forensic Psychology Research and Practice","FirstCategoryId":"102","ListUrlMain":"https://doi.org/10.1080/24732850.2023.2299492","RegionNum":4,"RegionCategory":"心理学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q4","JCRName":"CRIMINOLOGY & PENOLOGY","Score":null,"Total":0}
引用次数: 0
Abstract
We developed a serious game with avatars driven by empirically-based algorithms of suspect behavior to train participants in using the Evidence Framing Matrix (EFM), a component of the SUE techniqu...