Artem S. Yashin, Anastasiya N. Stolyarova, Eugeni V. Melnichuk, Nikita A. Arinkin, Anna A. Zinina, Darisy G. Zhao, Artemiy A. Kotov
{"title":"When is Human–Robot Joint Agency Effective? The Case of Cooperative Reaction Games","authors":"Artem S. Yashin, Anastasiya N. Stolyarova, Eugeni V. Melnichuk, Nikita A. Arinkin, Anna A. Zinina, Darisy G. Zhao, Artemiy A. Kotov","doi":"10.1007/s12369-023-01089-8","DOIUrl":null,"url":null,"abstract":"<p>Here, using a cooperative reaction game, we compared human interaction with an anthropomorphic robot and a computer program. The assistant (either the robot or the program) took over half of the tasks that the participant faced in the game. In half of the game sessions, the assistant reacted slowly, and in the other half, it reacted faster than naive participants. Together with the fast-paced robot, participants scored significantly more points, than with the fast-paced program. This difference was made by the players, as there was no difference in performance between the robot and the program. In addition, human reaction time varied with the pace of the robot, but not the program. We believe that the participants played better with the robot and adopted its pace because they perceived it as a real co-agent. According to the survey, the participants preferred to play with the robot. Together, these results suggest promising prospects for joint human–robot agency and the use of anthropomorphic robots.</p>","PeriodicalId":14361,"journal":{"name":"International Journal of Social Robotics","volume":"57 1","pages":""},"PeriodicalIF":3.8000,"publicationDate":"2024-01-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Social Robotics","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1007/s12369-023-01089-8","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q2","JCRName":"ROBOTICS","Score":null,"Total":0}
引用次数: 0
Abstract
Here, using a cooperative reaction game, we compared human interaction with an anthropomorphic robot and a computer program. The assistant (either the robot or the program) took over half of the tasks that the participant faced in the game. In half of the game sessions, the assistant reacted slowly, and in the other half, it reacted faster than naive participants. Together with the fast-paced robot, participants scored significantly more points, than with the fast-paced program. This difference was made by the players, as there was no difference in performance between the robot and the program. In addition, human reaction time varied with the pace of the robot, but not the program. We believe that the participants played better with the robot and adopted its pace because they perceived it as a real co-agent. According to the survey, the participants preferred to play with the robot. Together, these results suggest promising prospects for joint human–robot agency and the use of anthropomorphic robots.
期刊介绍:
Social Robotics is the study of robots that are able to interact and communicate among themselves, with humans, and with the environment, within the social and cultural structure attached to its role. The journal covers a broad spectrum of topics related to the latest technologies, new research results and developments in the area of social robotics on all levels, from developments in core enabling technologies to system integration, aesthetic design, applications and social implications. It provides a platform for like-minded researchers to present their findings and latest developments in social robotics, covering relevant advances in engineering, computing, arts and social sciences.
The journal publishes original, peer reviewed articles and contributions on innovative ideas and concepts, new discoveries and improvements, as well as novel applications, by leading researchers and developers regarding the latest fundamental advances in the core technologies that form the backbone of social robotics, distinguished developmental projects in the area, as well as seminal works in aesthetic design, ethics and philosophy, studies on social impact and influence, pertaining to social robotics.