The relationship between linearised 3D and 2DH models for tidally dominated shallow waters

IF 3.1 3区 地球科学 Q2 METEOROLOGY & ATMOSPHERIC SCIENCES Ocean Modelling Pub Date : 2024-01-24 DOI:10.1016/j.ocemod.2024.102330
Marco P. Rozendaal, Yoeri M. Dijkstra, Henk M. Schuttelaars
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Abstract

The water motion computed using 3D and 2DH models in tidally dominated shallow waters can, in some cases, differ significantly. In 2DH models, bed friction is typically parametrised in terms of the depth-averaged velocity, whereas in 3D models, typically the near-bed velocity is used. This difference causes the bed shear stress in 2DH models to point towards the depth-averaged velocity, whereas in 3D models, it points towards the near-bed velocity, which are not necessarily the same. Focussing on linearised barotropic models, we derive an exact friction parametrisation for 2DH models such that the same depth-averaged dynamics are described as in the corresponding 3D model. The result is a convolutional friction formulation where the instantaneous friction depends on the present and past velocities, thus modifying the traditional 2DH friction formulation that only depends on the present depth-averaged velocity. In the case of harmonic (tidal) waves, this parametrisation has a clear physical interpretation and shows that the near-bed velocity should be parametrised as a rotated, deformed and phase shifted variant of the depth-averaged velocity. We demonstrate that in certain regions of the parameter space, it may be impossible to calibrate a 2DH model that uses a traditional friction law to reproduce the water levels from a 3D model, showing that the 3D friction formulation can be crucial to capture the 3D dynamics within a depth-averaged model. This phenomenon is explored in detail in a narrow well-mixed estuary.

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潮汐主导浅水区线性化三维和二维水文模型之间的关系
在某些情况下,在潮汐主导的浅水区使用三维和二维水深模型计算的水流运动可能会有很大的不同。在二维水深模型中,床面摩擦力通常以深度平均速度为参数,而在三维模型中,通常使用近床速度。这种差异导致二维水深模型中的床面剪应力指向深度平均速度,而三维模型中的床面剪应力指向近床速度,两者不一定相同。针对线性化的气压模型,我们推导出了二维水深模型的精确摩擦参数,从而可以描述与相应三维模型相同的深度平均动力学。结果是一种卷积摩擦力公式,其中瞬时摩擦力取决于现在和过去的速度,从而修改了传统的二维水流摩擦力公式,即只取决于现在的深度平均速度。在谐波(潮汐)的情况下,这种参数化具有明确的物理解释,并表明近床速度应被参数化为深度平均速度的旋转、变形和相移变体。我们证明,在参数空间的某些区域,使用传统摩擦定律的二维水文模型可能无法通过校准来再现三维模型的水位,这表明三维摩擦公式对于捕捉深度平均模型中的三维动态至关重要。我们在一个狭窄的混合良好的河口详细探讨了这一现象。
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来源期刊
Ocean Modelling
Ocean Modelling 地学-海洋学
CiteScore
5.50
自引率
9.40%
发文量
86
审稿时长
19.6 weeks
期刊介绍: The main objective of Ocean Modelling is to provide rapid communication between those interested in ocean modelling, whether through direct observation, or through analytical, numerical or laboratory models, and including interactions between physical and biogeochemical or biological phenomena. Because of the intimate links between ocean and atmosphere, involvement of scientists interested in influences of either medium on the other is welcome. The journal has a wide scope and includes ocean-atmosphere interaction in various forms as well as pure ocean results. In addition to primary peer-reviewed papers, the journal provides review papers, preliminary communications, and discussions.
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