Development of Interactive Reading Multimedia Based on Educational Games for Grade I Students of Inpres Malakaya Elementary School, Gowa District

Aliem Bahri, Febrianti, Encik Savira Isnah, M. Kharis
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Abstract

The development of interactive reading multimedia based on educational games for grade I students of SD Inpres Malakaya is motivated by students' issues, such as difficulty distinguishing similar letters and challenges in reading fluency and word formation. Teachers still rely on thematic books for teaching reading, which may lack student interest. This issue is exacerbated by the COVID-19 pandemic, preventing teachers from conducting direct guidance. This research is a Research and Development (R&D) study using the modified 4D model, encompassing three stages: define, design, and develop. The instruments include questionnaires for media and subject matter experts to assess product validity, and for students and teachers to evaluate product feasibility. Validation results by media experts yielded an overall score of 66, with a percentage of 88%, categorized as "highly Valid". Validation by subject matter experts resulted in an overall score of 65, with a percentage of 86.6%, also categorized as "highly Valid". Evaluation by grade I students of SD Inpres Malakaya yielded an overall score of 70, with a percentage of 93.3%, categorized as "Very Feasible". Meanwhile, the evaluation by the class teacher produced an overall score of 69, with a percentage of 89.3%, categorized as "Very Feasible". This demonstrates that interactive learning multimedia can be used as a teaching medium in the school and can be developed for use in various schools.
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为戈瓦区 Inpres Malakaya 小学一年级学生开发基于教育游戏的互动阅读多媒体
为马六甲特殊教育学校(SD Inpres Malakaya)一年级学生开发以教育游戏为基础的互动式阅读多媒体,是出于对学生问题的考虑,如难以区分相似字母、阅读流利性和单词构成方面的挑战。教师仍然依赖主题书籍进行阅读教学,这可能会缺乏学生的兴趣。由于 COVID-19 的流行,教师无法进行直接指导,从而加剧了这一问题。本研究是一项研究与开发(R&D)研究,采用修改后的 4D 模型,包括三个阶段:定义、设计和开发。研究工具包括针对媒体和学科专家的调查问卷,以评估产品的有效性,以及针对学生和教师的调查问卷,以评估产品的可行性。媒体专家的验证结果为 66 分,占 88%,被归类为 "高度有效"。主题专家的验证结果为 65 分,占 86.6%,也被归类为 "高度有效"。马六甲特殊教育学校(SD Inpres Malakaya)一年级学生的评估结果为 70 分,占 93.3%,被归类为 "非常可行"。与此同时,班主任的总体评价结果为 69 分,占 89.3%,被归类为 "非常可行"。这表明,交互式学习多媒体可用作学校的教学媒体,并可在不同学校开发使用。
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