Engaging in sports via the metaverse? an examination through analysis of metaverse research trends in sports

Ahyun Kim , Sang-Soo Kim
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引用次数: 0

Abstract

In sports, virtual spaces are sometimes utilized to enhance performance or user experience. In this study, we conducted a frequency analysis, semantic network analysis, and topic modeling using 134 abstracts obtained through keyword searches focusing on “sport(s)” in combination with “metaverse,” “augmented reality,” “virtual reality,” “lifelogging,” and “mixed reality.” First, the top 20 words were extracted through frequency analysis, and then each type of extracted word was retained to select seven words. The analysis revealed the emergence of key themes such as “user(s)”, “game(s)”, “technolog (y/ies)”,“experience(d)”, “physical”, “training”, and “video”, with variations in intensity depending on the type of metaverse. Second, the relationships between the words were reconfirmed using semantic networks based on the seven selected words. Finally, topic modeling analysis was conducted to uncover themes specific to each type of metaverse. We also found that “performance/scoring” was a prominent word across all types of metaverses. This suggests that in addition to providing enjoyment through sports, there is a high possibility that all users (both general users and athletes) utilize the metaverse to achieve positive outcomes and success. The importance of “performance/scoring” in sports may seem obvious; however, it also provides significant insights for practitioners when combined with metaverse-related keywords. Ultimately, this study has managerial implications for enhancing the performance of specialized users in the sports industry.

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通过元海外参与体育运动?通过分析体育领域的元数据研究趋势进行研究
在体育运动中,有时会利用虚拟空间来提高成绩或增强用户体验。在本研究中,我们利用通过关键词搜索获得的 134 篇摘要进行了词频分析、语义网络分析和主题建模,重点关注 "体育(s)"与 "元宇宙"、"增强现实"、"虚拟现实"、"生命记录 "和 "混合现实 "的结合。首先,通过词频分析提取了前 20 个词,然后保留每一类提取词,选出 7 个词。分析结果显示,出现了 "用户"、"游戏"、"技术"、"体验"、"物理"、"训练 "和 "视频 "等关键主题,其强度因元宇宙类型而异。其次,根据所选的七个词语,利用语义网络重新确认了词语之间的关系。最后,我们进行了主题建模分析,以发现每种类型的元宇宙所特有的主题。我们还发现,"表现/得分 "在所有类型的元视角中都是一个突出的词。这表明,除了通过体育运动提供乐趣之外,所有用户(包括普通用户和运动员)都很有可能利用元宇宙来取得积极的成果和成功。体育运动中 "成绩/得分 "的重要性似乎显而易见,但如果与元数据相关的关键词结合起来,也能为从业人员提供重要启示。最终,本研究对提高体育行业专业用户的绩效具有管理意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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