{"title":"Librarians’ views of the readiness of university libraries in Indonesia to adopt virtual and augmented reality","authors":"Nina Mayesti, Chen Hao Huang, Aviazka Firdhaussi Azmir, Diah Melati Adzani","doi":"10.1108/dlp-05-2023-0041","DOIUrl":null,"url":null,"abstract":"<h3>Purpose</h3>\n<p>This study aims to determine the extent of virtual reality (VR)/augmented reality (AR) adoption in university libraries in Indonesia and identify librarians’ views of library readiness. The assessment centers on two crucial dimensions: library readiness, gauged by commitment and efficacy, and librarian readiness, appraised through cognitive and affective aspects.</p><!--/ Abstract__block -->\n<h3>Design/methodology/approach</h3>\n<p>The research features a survey-based quantitative method. A sample of 259 librarians from university libraries, all members of the Indonesian Higher Education Library Forum, responded to the online survey.</p><!--/ Abstract__block -->\n<h3>Findings</h3>\n<p>Indonesian university libraries, especially in Central Java, express strong interest in VR/AR despite low current adoption. Librarians believe in their commitment and efficacy for adoption, with improvements needed in budget procurement and human resources. Librarians are optimistic about innovating academic activities with VR/AR, despite concerns about collaboration, data governance and human resource insecurity. The research underscores the simultaneous influence of librarians’ and libraries’ readiness on VR/AR adoption, emphasizing their interconnectedness and mutual support within library management.</p><!--/ Abstract__block -->\n<h3>Practical implications</h3>\n<p>There are practical implications for library institutions in Indonesia in terms of understanding the attendant opportunities and challenges when preparing organizational ecosystems. These findings provide a broad overview of VR/AR adoption in university libraries in Indonesia and contribute to understanding the specific needs and interests of universities in Indonesia considering adopting VR/AR. In addition to preparing adequate infrastructure, libraries should ensure the availability of adequate human resources.</p><!--/ Abstract__block -->\n<h3>Originality/value</h3>\n<p>In the Indonesian context, this study, to the best of the authors’ knowledge, makes the first attempt to examine the librarian’s view as part of library management to face the dilemmas that may arise during the adoption of VR/AR despite university libraries’ commitment and efficacy to enable this technology. This research also identifies librarians’ cognitive and affective readiness as individual characteristics and resources able to influence adequate adoption.</p><!--/ Abstract__block -->","PeriodicalId":42447,"journal":{"name":"Digital Library Perspectives","volume":"87 1","pages":""},"PeriodicalIF":1.1000,"publicationDate":"2024-02-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Digital Library Perspectives","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1108/dlp-05-2023-0041","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"INFORMATION SCIENCE & LIBRARY SCIENCE","Score":null,"Total":0}
引用次数: 0
Abstract
Purpose
This study aims to determine the extent of virtual reality (VR)/augmented reality (AR) adoption in university libraries in Indonesia and identify librarians’ views of library readiness. The assessment centers on two crucial dimensions: library readiness, gauged by commitment and efficacy, and librarian readiness, appraised through cognitive and affective aspects.
Design/methodology/approach
The research features a survey-based quantitative method. A sample of 259 librarians from university libraries, all members of the Indonesian Higher Education Library Forum, responded to the online survey.
Findings
Indonesian university libraries, especially in Central Java, express strong interest in VR/AR despite low current adoption. Librarians believe in their commitment and efficacy for adoption, with improvements needed in budget procurement and human resources. Librarians are optimistic about innovating academic activities with VR/AR, despite concerns about collaboration, data governance and human resource insecurity. The research underscores the simultaneous influence of librarians’ and libraries’ readiness on VR/AR adoption, emphasizing their interconnectedness and mutual support within library management.
Practical implications
There are practical implications for library institutions in Indonesia in terms of understanding the attendant opportunities and challenges when preparing organizational ecosystems. These findings provide a broad overview of VR/AR adoption in university libraries in Indonesia and contribute to understanding the specific needs and interests of universities in Indonesia considering adopting VR/AR. In addition to preparing adequate infrastructure, libraries should ensure the availability of adequate human resources.
Originality/value
In the Indonesian context, this study, to the best of the authors’ knowledge, makes the first attempt to examine the librarian’s view as part of library management to face the dilemmas that may arise during the adoption of VR/AR despite university libraries’ commitment and efficacy to enable this technology. This research also identifies librarians’ cognitive and affective readiness as individual characteristics and resources able to influence adequate adoption.
期刊介绍:
Digital Library Perspectives (DLP) is a peer-reviewed journal concerned with digital content collections. It publishes research related to the curation and web-based delivery of digital objects collected for the advancement of scholarship, teaching and learning. And which advance the digital information environment as it relates to global knowledge, communication and world memory. The journal aims to keep readers informed about current trends, initiatives, and developments. Including those in digital libraries and digital repositories, along with their standards and technologies. The editor invites contributions on the following, as well as other related topics: Digitization, Data as information, Archives and manuscripts, Digital preservation and digital archiving, Digital cultural memory initiatives, Usability studies, K-12 and higher education uses of digital collections.