Evidence of Ambivalent Sexism in Female Video Game Character Designs

IF 2.7 2区 文学 Q1 COMMUNICATION Mass Communication and Society Pub Date : 2024-02-21 DOI:10.1080/15205436.2024.2311229
Teresa Lynch, Jessica E. Tompkins, Michael Gilbert, Sage Burridge
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Abstract

This report shares the results of a systematic, quantitative analysis of themes resonant with ambivalent sexism in playable female video game characters. Applying principles of ambivalent sexism’s ...
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女性电子游戏角色设计中矛盾的性别歧视证据
本报告分享了对可玩女性电子游戏角色中与矛盾性别歧视产生共鸣的主题进行系统性定量分析的结果。应用矛盾的性别歧视的原则 ...
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来源期刊
CiteScore
6.90
自引率
3.30%
发文量
58
期刊介绍: Mass Communication and Society" mission is to publish articles from a wide variety of perspectives and approaches that advance mass communication theory, especially at the societal or macrosocial level. It draws heavily from many other disciplines, including sociology, psychology, anthropology, philosophy, law, and history. Methodologically, journal articles employ qualitative and quantitative methods, survey research, ethnography, laboratory experiments, historical methods, and legal analysis.
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