On the Two-Dimensional Knapsack Problem for Convex Polygons

IF 1.4 3区 计算机科学 Q3 COMPUTER SCIENCE, THEORY & METHODS ACM Transactions on Algorithms Pub Date : 2024-02-20 DOI:10.1145/3644390
Arturo Merino, Andreas Wiese
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引用次数: 0

Abstract

We study the two-dimensional geometric knapsack problem for convex polygons. Given a set of weighted convex polygons and a square knapsack, the goal is to select the most profitable subset of the given polygons that fits non-overlappingly into the knapsack. We allow to rotate the polygons by arbitrary angles. We present a quasi-polynomial time O(1)-approximation algorithm for the general case and a pseudopolynomial time O(1)-approximation algorithm if all input polygons are triangles, both assuming polynomially bounded integral input data. Also, we give a quasi-polynomial time algorithm that computes a solution of optimal weight under resource augmentation, i.e., we allow to increase the size of the knapsack by a factor of 1 + δ for some δ > 0 but compare ourselves with the optimal solution for the original knapsack. To the best of our knowledge, these are the first results for two-dimensional geometric knapsack in which the input objects are more general than axis-parallel rectangles or circles and in which the input polygons can be rotated by arbitrary angles.

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关于凸多边形的二维 Knapsack 问题
我们研究的是凸多边形的二维几何包问题。给定一组加权凸多边形和一个正方形背包,目标是从给定的多边形中选择一个最有利可图的子集,该子集与背包不重叠。我们允许以任意角度旋转多边形。我们针对一般情况提出了准多项式时间 O(1)- 近似算法,如果所有输入多边形都是三角形,则提出了伪多项式时间 O(1)- 近似算法,这两种算法都假定输入数据是多项式有界积分。此外,我们还给出了一种准多项式时间算法,该算法能计算出资源扩充条件下的最优解,即我们允许在某个 δ > 0 的条件下将组合包的大小增加 1 + δ 的因子,但要与原始组合包的最优解进行比较。据我们所知,这些是二维几何解包的第一个结果,其中输入对象不仅仅是轴平行的矩形或圆形,而且输入多边形可以任意角度旋转。
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来源期刊
ACM Transactions on Algorithms
ACM Transactions on Algorithms COMPUTER SCIENCE, THEORY & METHODS-MATHEMATICS, APPLIED
CiteScore
3.30
自引率
0.00%
发文量
50
审稿时长
6-12 weeks
期刊介绍: ACM Transactions on Algorithms welcomes submissions of original research of the highest quality dealing with algorithms that are inherently discrete and finite, and having mathematical content in a natural way, either in the objective or in the analysis. Most welcome are new algorithms and data structures, new and improved analyses, and complexity results. Specific areas of computation covered by the journal include combinatorial searches and objects; counting; discrete optimization and approximation; randomization and quantum computation; parallel and distributed computation; algorithms for graphs, geometry, arithmetic, number theory, strings; on-line analysis; cryptography; coding; data compression; learning algorithms; methods of algorithmic analysis; discrete algorithms for application areas such as biology, economics, game theory, communication, computer systems and architecture, hardware design, scientific computing
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