Losses disguised as wins evoke the reward positivity event-related potential in a simulated machine gambling task.

Psychophysiology Pub Date : 2024-06-01 Epub Date: 2024-02-22 DOI:10.1111/psyp.14541
Dan Myles, Adrian Carter, Murat Yücel, Stefan Bode
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Abstract

Electronic gambling machines include a suite of design characteristics that may contribute to gambling-related harms and require more careful attention of regulators and policymakers. One strategy that has contributed to these concerns is the presentation of "losses disguised as wins" (LDWs), a type of salient losing outcome in which a gambling payout is less than the amount wagered (i.e., a net loss), but is nonetheless accompanied by the celebratory audio-visual stimuli that typically accompany a genuine win. These events could thereby be mistaken for gains, or otherwise act as a reward signal, reinforcing persistent gambling, despite being a loss. This study aimed to determine whether LDWs evoke a reward positivity component in a task modeled on slot machine gambling. A prominent account of the reward positivity event-related potential suggests that it is evoked during the positive appraisal of task-related feedback, relative to neutral or negative events, or that it is evoked by neural systems that implement the computation of a positive reward prediction error. We recruited 32 individuals from university recruitment pools and asked them to engage in a simple gambling task designed to mimic key features of a slot machine design. The reward positivity was identified using temporospatial principal components analysis. Results indicated a more positive reward positivity following LDWs relative to clear losses, consistent with the theory that LDWs contribute to positive reinforcement of continued gambling, despite being net losses.

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在模拟机器赌博任务中,伪装成赢家的输家会唤起奖励积极性事件相关电位。
电子赌博机具有一系列设计特点,可能会造成与赌博有关的危害,需要监管者和政策制定者给予更多关注。造成这些问题的一种策略是 "输钱变相赢钱"(LDWs),这是一种突出的输钱结果,即赌博的赔付金额低于下注金额(即净输),但却伴随着通常伴随真正赢钱的庆祝性视听刺激。因此,这些事件可能会被误认为是收益,或者作为一种奖励信号,强化了持续赌博的行为,尽管它是一种损失。本研究旨在确定,在一项以老虎机赌博为模型的任务中,LDWs 是否会唤起奖励积极性成分。关于奖赏积极性事件相关电位的一个重要说法是,相对于中性或负面事件,奖赏积极性事件相关电位是在对任务相关反馈进行积极评估时唤起的,或者说,它是由实现计算积极奖赏预测误差的神经系统唤起的。我们从大学人才库中招募了 32 人,要求他们参与一项简单的赌博任务,该任务旨在模仿老虎机设计的关键特征。我们使用时空主成分分析法确定了奖励积极性。结果表明,相对于明显的损失,LDW后的正奖励积极性更高,这与LDW有助于正强化继续赌博(尽管是净损失)的理论是一致的。
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