{"title":"Effectiveness of Virtual Reality Therapy in Improving Balance in Stroke Patient: A Case Report","authors":"Ashok Ravi, Ramamoorthy Veyilmuthu, Parthiban Alagappan","doi":"10.52403/ijshr.20240122","DOIUrl":null,"url":null,"abstract":"Stroke affects approximately 15 million people worldwide every year and among those, between 55% and 75% of these survivors continue with motor deficits and reduce quality of life following the event. Balance impairment is a common consequence of a stroke, which can significantly hinder individual’s participation in daily activities, social interactions, and leisure pursuits and their ability to return to work. Rehabilitation is vital for minimizing post-stroke sequelae and facilitating the recovery of patients. Virtual reality is that allows users to interact with a multisensory simulated environment and receive real-time feedback on performance. In this case report we presented a 50-year-old patient diagnosed as stroke had left hemiparesis and having difficulty in maintaining balance and walking and enrolled in physical rehabilitation for 6 weeks in that we incorporated virtual reality therapy to improve balance and quality of life. Where he had positive results and recovered well.\n\nKeywords: Stroke, Balance impairment, Virtual Reality therapy, Physical rehabilitation","PeriodicalId":506640,"journal":{"name":"International Journal of Science and Healthcare Research","volume":"7 3","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-03-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"International Journal of Science and Healthcare Research","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.52403/ijshr.20240122","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Stroke affects approximately 15 million people worldwide every year and among those, between 55% and 75% of these survivors continue with motor deficits and reduce quality of life following the event. Balance impairment is a common consequence of a stroke, which can significantly hinder individual’s participation in daily activities, social interactions, and leisure pursuits and their ability to return to work. Rehabilitation is vital for minimizing post-stroke sequelae and facilitating the recovery of patients. Virtual reality is that allows users to interact with a multisensory simulated environment and receive real-time feedback on performance. In this case report we presented a 50-year-old patient diagnosed as stroke had left hemiparesis and having difficulty in maintaining balance and walking and enrolled in physical rehabilitation for 6 weeks in that we incorporated virtual reality therapy to improve balance and quality of life. Where he had positive results and recovered well.
Keywords: Stroke, Balance impairment, Virtual Reality therapy, Physical rehabilitation