Towards an AI-driven soft toy for automatically detecting and classifying infant-toy interactions using optical force sensors

Rithwik Udayagiri, Jessica Yin, Xinyao Cai, William Townsend, Varun Trivedi, Rohan Shende, O. F. Sowande, Laura Prosser, James H. Pikul, Michelle J. Johnson
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Abstract

Introduction: It is crucial to identify neurodevelopmental disorders in infants early on for timely intervention to improve their long-term outcomes. Combining natural play with quantitative measurements of developmental milestones can be an effective way to swiftly and efficiently detect infants who are at risk of neurodevelopmental delays. Clinical studies have established differences in toy interaction behaviors between full-term infants and pre-term infants who are at risk for cerebral palsy and other developmental disorders.Methods: The proposed toy aims to improve the quantitative assessment of infant-toy interactions and fully automate the process of detecting those infants at risk of developing motor delays. This paper describes the design and development of a toy that uniquely utilizes a collection of soft lossy force sensors which are developed using optical fibers to gather play interaction data from infants laying supine in a gym. An example interaction database was created by having 15 adults complete a total of 2480 interactions with the toy consisting of 620 touches, 620 punches—“kick substitute,” 620 weak grasps and 620 strong grasps.Results: The data is analyzed for patterns of interaction with the toy face using a machine learning model developed to classify the four interactions present in the database. Results indicate that the configuration of 6 soft force sensors on the face created unique activation patterns.Discussion: The machine learning algorithm was able to identify the distinct action types from the data, suggesting the potential usability of the toy. Next steps involve sensorizing the entire toy and testing with infants.
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开发人工智能驱动的软玩具,利用光学力传感器自动检测婴儿与玩具的互动并进行分类
简介及早发现婴儿的神经发育障碍并及时干预以改善其长期预后至关重要。将自然游戏与发育里程碑的定量测量相结合,可以有效快速地发现有神经发育迟缓风险的婴儿。临床研究证实,足月儿和早产儿在玩具互动行为上存在差异,而早产儿有可能患脑瘫和其他发育障碍:本文提出的玩具旨在改进婴儿与玩具互动的定量评估,并使检测有运动迟缓风险的婴儿的过程完全自动化。本文介绍了一种玩具的设计和开发过程,该玩具独特地利用了一系列使用光纤开发的软性有损力传感器,收集仰卧在健身房中的婴儿的游戏互动数据。通过让 15 名成人与玩具完成总共 2480 次互动,包括 620 次触摸、620 次拳击--"踢替代物"、620 次弱抓握和 620 次强抓握,建立了一个互动示例数据库:结果:我们使用一个机器学习模型对数据进行了分析,该模型用于对数据库中存在的四种互动进行分类,以确定与玩具脸部互动的模式。结果表明,脸部 6 个软力传感器的配置产生了独特的激活模式:讨论:机器学习算法能够从数据中识别出不同的动作类型,这表明该玩具具有潜在的可用性。下一步将对整个玩具进行传感器化,并对婴儿进行测试。
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