Building Complex Augmented Reality User Manuals: Dynamic Modular Assembly on Demand

Sophie Westfahl, Dany Meyer-Renner, Antoine B. Bagula
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Abstract

Augmented Reality (AR) is one of the key technologies of the fourth industrial revolution (4IR) and plays an increasingly important role in many companies. However, while the demand for new AR applications is rapidly increasing, fundamental best practices and frameworks for the industrial AR sector are still scarce or in their infancy stage. This article addresses this gap by proposing a framework for the design and efficient implementation of AR applications with multiple models and variants. The proposed framework is built around a development process that describes the different steps for the design of a model-based AR application and its implementation with Unity and Vuforia Model Targets; and a multi-layer orchestration model that describes the different interactions between a user and a server layers. The proposed framework has been successfully implemented, and its performance analyzed using both quantitative and qualitative evaluation based on the Brooke's System Usability Scale.
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构建复杂的增强现实用户手册:按需动态模块化组装
增强现实(AR)是第四次工业革命(4IR)的关键技术之一,在许多企业中发挥着越来越重要的作用。然而,虽然对新 AR 应用的需求正在快速增长,但工业 AR 领域的基本最佳实践和框架仍然很少,或处于起步阶段。本文针对这一空白提出了一个框架,用于设计和高效实施具有多种模型和变体的 AR 应用程序。所提出的框架围绕着一个开发流程(该流程描述了设计基于模型的 AR 应用程序及其使用 Unity 和 Vuforia Model Targets 实施的不同步骤)和一个多层协调模型(该模型描述了用户层和服务器层之间的不同交互)展开。拟议框架已成功实施,并根据布鲁克系统可用性量表对其性能进行了定量和定性评估分析。
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