Reactivating and Preserving Interactive Multimedia Artworks: An Analog Performance from the Seventies

IF 2.1 3区 计算机科学 Q3 COMPUTER SCIENCE, INTERDISCIPLINARY APPLICATIONS ACM Journal on Computing and Cultural Heritage Pub Date : 2024-03-26 DOI:10.1145/3647995
Alessandro Fiordelmondo, Sergio Canazza, Niccoló Pretto
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Abstract

Interactive multimedia art shows a complex nature as it is time- and process-based, interconnected with technology, derived by the participation of several authors (artists, technicians, performers, to name a few) and an audience, and it is strongly tied to the moment and space of the original exhibition. These characteristics make the preservation of these artworks a multifaceted process. Building on the foundations developed since the 2000s by international projects focused on preserving and restoring these new art forms, the paper proposes an original model for achieving dynamic preservation, called “the multilevel preservation model”. Since it is no longer possible to guarantee physical integrity for interactive multimedia artworks, dynamic preservation involves recording all the changes that occur to display the artworks in the future. In other words, it makes it possible to record the dynamic authenticity of artworks. The model proposes two fundamental properties: multiple layering, which allows to handle different levels of information about the artwork; multiple belongingness, which allows to represent the dynamic authenticity of the artwork at the archival level and achieving dynamic preservation.

The paper demonstrates the high-level implementation of the model by presenting a case study: the reactivation and preservation of an analog video art performance from the 1970s. This case study proposes an interesting real scenario for testing the model, as the reactivation process involved the migration of the entire analog technological apparatus of the artwork into the digital domain.

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重新激活和保存互动多媒体艺术作品:七十年代的模拟表演
交互式多媒体艺术具有复杂性,因为它以时间和过程为基础,与技术相互关联,由多 位作者(艺术家、技术人员、表演者等)和观众共同参与,并与原展览的时间和空间紧密 相关。这些特点使这些艺术品的保存成为一个多方面的过程。自 2000 年代以来,一些国际项目致力于保护和恢复这些新的艺术形式,在此基础 上,本文提出了一种实现动态保护的独创模式,即 "多层次保护模式"。由于不再可能保证交互式多媒体艺术品的物理完整性,动态保存包括记录发生的所有变化,以便在未来展示艺术品。换句话说,它使记录艺术品的动态真实性成为可能。该模型提出了两个基本特性:多层次性,可以处理艺术品不同层次的信息;多归属性,可以在存档层面表现艺术品的动态真实性,实现动态保存。论文通过一个案例研究展示了该模型的高层次实现:重新激活和保存 20 世纪 70 年代的模拟视频艺术表演。该案例研究为测试模型提供了一个有趣的真实场景,因为重新激活过程涉及将艺术品的整个模拟技术设备迁移到数字领域。
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来源期刊
ACM Journal on Computing and Cultural Heritage
ACM Journal on Computing and Cultural Heritage Arts and Humanities-Conservation
CiteScore
4.60
自引率
8.30%
发文量
90
期刊介绍: ACM Journal on Computing and Cultural Heritage (JOCCH) publishes papers of significant and lasting value in all areas relating to the use of information and communication technologies (ICT) in support of Cultural Heritage. The journal encourages the submission of manuscripts that demonstrate innovative use of technology for the discovery, analysis, interpretation and presentation of cultural material, as well as manuscripts that illustrate applications in the Cultural Heritage sector that challenge the computational technologies and suggest new research opportunities in computer science.
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