Development of Problem-Solving-Based Digital Learning Media for Flat-Sided 3D Geometry in Junior High School

Pandu Aditya, Cecli Hiltrimartin
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Abstract

Mastery of concepts is necessary for students in learning geometry, particularly in the topic of flat-sided 3D spatial structures. A strong grasp of concepts is achieved through non-routine problem-solving exercises, which are an integral part of problem-solving-based learning. According to the OECD (Organisation for Economic Co-operation and Development) of Education and Skills 2030, problem-solving-based learning is considered an important component in the curriculum of 60% of countries worldwide. The use of digital media is an innovative approach in education that can transform abstract geometric forms into real-world situations. The focus of this research is to develop digital media to enhance conceptual understanding among eighth-grade students at Yosowinangun Junior High School. The outcome of this study is a valid, practical, and effective digital learning medium for improving conceptual understanding. The research adopts the ADDIE model as the methodological framework. The research sample consists of twenty eighth-grade students. Data collection instruments include validation sheets, practicality questionnaires, interviews, and tests. The research findings indicate that the learning media is valid based on the analyzed validation sheets. Furthermore, the learning media is considered practical based on student response questionnaires, with an average score of 83.3%. The learning media also has a potential effect on conceptual understanding, as evidenced by the overall test results falling into the good category with an average score of 74.75%. Therefore, problem-solving-based digital learning media becomes an effective tool to assist students in developing their conceptual understanding in the process of learning flat-sided 3D spatial structures in geometry.
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开发基于问题解决的初中平面三维几何数字学习媒体
掌握概念是学生学习几何的必要条件,尤其是平面三维空间结构这一主题。对概念的牢固掌握是通过非例行的解题练习来实现的,而解题练习是基于问题解决的学习不可或缺的一部分。根据经济合作与发展组织(OECD)的《教育与技能 2030》,全球 60% 的国家将基于问题解决的学习视为课程的重要组成部分。数字媒体的使用是一种创新的教育方法,可以将抽象的几何形式转化为真实世界的情境。本研究的重点是开发数字媒体,以增强 Yosowinangun 初级中学八年级学生对概念的理解。本研究的成果是一种有效、实用和高效的数字学习媒体,用于提高概念理解能力。本研究采用 ADDIE 模型作为方法框架。研究样本由 20 名八年级学生组成。数据收集工具包括验证表、实用性问卷、访谈和测试。研究结果表明,根据对验证表的分析,学习媒体是有效的。此外,根据学生的问卷调查,学习媒体被认为是实用的,平均得分率为 83.3%。学习媒体对概念理解也有潜在影响,总体测试结果属于良好类别,平均得分为 74.75%。因此,基于问题解决的数字化学习媒体成为帮助学生在学习几何中的平面三维空间结构的过程中发展概念理解能力的有效工具。
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