Colormaps for Shaded Surfaces: Stepped vs Smooth

Colin Ware
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Abstract

It is common in scientific visualization for one 2D scalar field variable to be colormapped and draped onto a shaded surface representing a second variable displayed as a height field. The experiments reported here investigate the properties that make a colormap suitable for this application; specifically, how much colormap accuracy is lost because of draping and shading as well as the degree to which the colormap impacts the perception of surface shape. A new task is used to evaluate surface shape perception; it involves study participants clicking on the peaks of hills and the bottoms of valleys in the display. The results provided surprisingly little support for the hypothesis that colormaps varying greatly in luminance impacted surface shape perception more than those that are close to isoluminant. Stepped colormaps proved to be more accurately read. However, stepped colormaps also interfered much more with the perception of surface shape. The implication of these results are that when selecting a colormap to be used for draping, careful consideration should be given to which of the two variables is more important, the one represented by the shaded surface, or the one which is colormapped and draped.
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阴影表面的色彩图:阶梯与平滑
在科学可视化中,一个2D标量场变量被彩色映射并覆盖到表示第二个变量的阴影表面上,这是很常见的,显示为高度字段。这里报告的实验研究了使颜色图适合此应用的属性;具体来说,由于悬垂和阴影,以及颜色图对表面形状感知的影响程度,颜色图的准确性损失了多少。提出了一种新的曲面形状感知评价方法;它需要研究参与者点击显示中的山峰和山谷的底部。令人惊讶的是,结果几乎没有支持这样的假设,即亮度变化很大的颜色图比接近等亮度的颜色图更能影响表面形状的感知。事实证明,阶梯式彩色图读起来更准确。然而,阶梯式颜色图对表面形状的感知也有更大的干扰。这些结果的含义是,在选择用于悬垂的颜色图时,应仔细考虑两个变量中哪一个更重要,是由阴影表面代表的一个,还是由颜色映射和悬垂的一个。
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