A Gamification Method for Improving the Onboarding Process of Software Engineers

IF 2.2 4区 计算机科学 Q3 COMPUTER SCIENCE, INFORMATION SYSTEMS IT Professional Pub Date : 2024-05-01 DOI:10.1109/mitp.2024.3374129
Mercedes Ruiz, Elena Orta, Javier Gutiérrez
{"title":"A Gamification Method for Improving the Onboarding Process of Software Engineers","authors":"Mercedes Ruiz, Elena Orta, Javier Gutiérrez","doi":"10.1109/mitp.2024.3374129","DOIUrl":null,"url":null,"abstract":"In software engineering, the onboarding process of new software engineers is crucial. The primary goal of this process is to ensure that professionals gain the necessary knowledge and skills to comprehend the company’s culture, integrate into the organization, and perform their activities effectively. Enhancing corporate learning processes and addressing human aspects, such as motivation, engagement, and commitment, are among the key factors influencing the success of the onboarding process. Gamification—the use of game elements in nongame contexts—has been widely employed in different contexts to promote positive changes in people’s behavior and increase their engagement and performance. We consider the integration of gamification into the onboarding process an interesting field of study and research. In this work, we propose a novel method for gamifying the onboarding process and introduce an application case within an organizational context.","PeriodicalId":49045,"journal":{"name":"IT Professional","volume":"89 1","pages":""},"PeriodicalIF":2.2000,"publicationDate":"2024-05-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"IT Professional","FirstCategoryId":"94","ListUrlMain":"https://doi.org/10.1109/mitp.2024.3374129","RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"COMPUTER SCIENCE, INFORMATION SYSTEMS","Score":null,"Total":0}
引用次数: 0

Abstract

In software engineering, the onboarding process of new software engineers is crucial. The primary goal of this process is to ensure that professionals gain the necessary knowledge and skills to comprehend the company’s culture, integrate into the organization, and perform their activities effectively. Enhancing corporate learning processes and addressing human aspects, such as motivation, engagement, and commitment, are among the key factors influencing the success of the onboarding process. Gamification—the use of game elements in nongame contexts—has been widely employed in different contexts to promote positive changes in people’s behavior and increase their engagement and performance. We consider the integration of gamification into the onboarding process an interesting field of study and research. In this work, we propose a novel method for gamifying the onboarding process and introduce an application case within an organizational context.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
改进软件工程师入职流程的游戏化方法
在软件工程领域,新软件工程师的入职培训过程至关重要。这一过程的主要目标是确保专业人员获得必要的知识和技能,以理解公司文化、融入组织并有效开展工作。加强企业学习流程,解决激励、参与和承诺等人性化方面的问题,是影响入职流程成功与否的关键因素之一。游戏化--在非游戏环境中使用游戏元素--已被广泛应用于不同的环境中,以促进人们行为的积极变化,提高他们的参与度和绩效。我们认为,将游戏化融入入职培训过程是一个有趣的研究领域。在这项工作中,我们提出了一种将入职流程游戏化的新方法,并介绍了一个在组织环境中的应用案例。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
IT Professional
IT Professional COMPUTER SCIENCE, INFORMATION SYSTEMS-COMPUTER SCIENCE, SOFTWARE ENGINEERING
CiteScore
5.00
自引率
0.00%
发文量
111
审稿时长
>12 weeks
期刊介绍: IT Professional is a technical magazine of the IEEE Computer Society. It publishes peer-reviewed articles, columns and departments written for and by IT practitioners and researchers covering: practical aspects of emerging and leading-edge digital technologies, original ideas and guidance for IT applications, and novel IT solutions for the enterprise. IT Professional’s goal is to inform the broad spectrum of IT executives, IT project managers, IT researchers, and IT application developers from industry, government, and academia.
期刊最新文献
COTriage: Applying a Model-Driven Proposal for Improving the Development of Health Information Systems with Chatbots IEEE Computer Society Info Hospital and Home Environments Automation for Amyotrophic Lateral Sclerosis Patients: Building Information Modeling and the Internet of Things in Digital Environments ChatGPT for Software Development: Opportunities and Challenges Trajectory Analysis in UKF: Predicting Table Tennis Ball Flight Parameters
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1