Real-time volume rendering with octree-based implicit surface representation

IF 1.3 4区 计算机科学 Q3 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Aided Geometric Design Pub Date : 2024-05-08 DOI:10.1016/j.cagd.2024.102322
Jiaze Li , Luo Zhang , Jiangbei Hu , Zhebin Zhang , Hongyu Sun , Gaochao Song , Ying He
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Abstract

Recent breakthroughs in neural radiance fields have significantly advanced the field of novel view synthesis and 3D reconstruction from multi-view images. However, the prevalent neural volume rendering techniques often suffer from long rendering time and require extensive network training. To address these limitations, recent initiatives have explored explicit voxel representations of scenes to expedite training. Yet, they often fall short in delivering accurate geometric reconstructions due to a lack of effective 3D representation. In this paper, we propose an octree-based approach for the reconstruction of implicit surfaces from multi-view images. Leveraging an explicit, network-free data structure, our method substantially increases rendering speed, achieving real-time performance. Moreover, our reconstruction technique yields surfaces with quality comparable to state-of-the-art network-based learning methods. The source code and data can be downloaded from https://github.com/LaoChui999/Octree-VolSDF.

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使用基于八度的隐式表面表示法进行实时体绘制
神经辐射场的最新突破极大地推动了新视角合成和多视角图像三维重建领域的发展。然而,目前流行的神经体渲染技术往往存在渲染时间长、需要大量网络训练等问题。为了解决这些局限性,最近的研究探索了场景的显式体素表征,以加快训练速度。然而,由于缺乏有效的三维表征,这些技术往往无法提供精确的几何重建。在本文中,我们提出了一种基于八维的方法,用于从多视角图像中重建隐式曲面。利用显式无网络数据结构,我们的方法大大提高了渲染速度,实现了实时性能。此外,我们的重建技术产生的曲面质量可与最先进的基于网络的学习方法相媲美。源代码和数据可从 https://github.com/LaoChui999/Octree-VolSDF 下载。
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来源期刊
Computer Aided Geometric Design
Computer Aided Geometric Design 工程技术-计算机:软件工程
CiteScore
3.50
自引率
13.30%
发文量
57
审稿时长
60 days
期刊介绍: The journal Computer Aided Geometric Design is for researchers, scholars, and software developers dealing with mathematical and computational methods for the description of geometric objects as they arise in areas ranging from CAD/CAM to robotics and scientific visualization. The journal publishes original research papers, survey papers and with quick editorial decisions short communications of at most 3 pages. The primary objects of interest are curves, surfaces, and volumes such as splines (NURBS), meshes, subdivision surfaces as well as algorithms to generate, analyze, and manipulate them. This journal will report on new developments in CAGD and its applications, including but not restricted to the following: -Mathematical and Geometric Foundations- Curve, Surface, and Volume generation- CAGD applications in Numerical Analysis, Computational Geometry, Computer Graphics, or Computer Vision- Industrial, medical, and scientific applications. The aim is to collect and disseminate information on computer aided design in one journal. To provide the user community with methods and algorithms for representing curves and surfaces. To illustrate computer aided geometric design by means of interesting applications. To combine curve and surface methods with computer graphics. To explain scientific phenomena by means of computer graphics. To concentrate on the interaction between theory and application. To expose unsolved problems of the practice. To develop new methods in computer aided geometry.
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