Hardware architecture optimization for high-frequency zeroing and LFNST in H.266/VVC based on FPGA

IF 2.9 4区 计算机科学 Q2 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE Journal of Real-Time Image Processing Pub Date : 2024-05-11 DOI:10.1007/s11554-024-01470-4
Junxiang Zhang, Qinghua Sheng, Rui Pan, Jiawei Wang, Kuan Qin, Xiaofang Huang, Xiaoyan Niu
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Abstract

To reduce the hardware implementation resource consumption of the two-dimensional transform component in H.266 VVC, a unified hardware structure is proposed that supports full-size Discrete Cosine Transform (DCT), Discrete Sine Transform (DST), and full-size Low-Frequency Non-Separable Transform (LFNST). This paper presents an area-efficient hardware architecture for two-dimensional transforms based on a general Regular Multiplier (RM) and a high-throughput hardware design for LFNST in the context of H.266/VVC. The first approach utilizes the high-frequency zeroing characteristics of VVC and the symmetric properties of the DCT-II matrix, allowing the RM-based architecture to use only 256 general multipliers in a fully pipelined structure with a parallelism of 16. The second approach optimizes the transpose operation of the input matrix for LFNST in a parallelism of 16 architecture, aiming to save storage and logic resources.

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基于 FPGA 的 H.266/VVC 高频归零和 LFNST 硬件架构优化
为了减少 H.266/VVC 中二维变换组件的硬件实现资源消耗,本文提出了一种统一的硬件结构,支持全尺寸离散余弦变换(DCT)、离散正弦变换(DST)和全尺寸低频非分离变换(LFNST)。本文介绍了基于通用正则乘法器(RM)的二维变换的高面积效率硬件架构,以及在 H.266/VVC 背景下 LFNST 的高吞吐量硬件设计。第一种方法利用了 VVC 的高频归零特性和 DCT-II 矩阵的对称特性,使基于 RM 的架构在并行度为 16 的全流水线结构中仅使用 256 个普通乘法器。第二种方法优化了并行度为 16 的架构中 LFNST 输入矩阵的转置操作,旨在节省存储和逻辑资源。
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来源期刊
Journal of Real-Time Image Processing
Journal of Real-Time Image Processing COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE-ENGINEERING, ELECTRICAL & ELECTRONIC
CiteScore
6.80
自引率
6.70%
发文量
68
审稿时长
6 months
期刊介绍: Due to rapid advancements in integrated circuit technology, the rich theoretical results that have been developed by the image and video processing research community are now being increasingly applied in practical systems to solve real-world image and video processing problems. Such systems involve constraints placed not only on their size, cost, and power consumption, but also on the timeliness of the image data processed. Examples of such systems are mobile phones, digital still/video/cell-phone cameras, portable media players, personal digital assistants, high-definition television, video surveillance systems, industrial visual inspection systems, medical imaging devices, vision-guided autonomous robots, spectral imaging systems, and many other real-time embedded systems. In these real-time systems, strict timing requirements demand that results are available within a certain interval of time as imposed by the application. It is often the case that an image processing algorithm is developed and proven theoretically sound, presumably with a specific application in mind, but its practical applications and the detailed steps, methodology, and trade-off analysis required to achieve its real-time performance are not fully explored, leaving these critical and usually non-trivial issues for those wishing to employ the algorithm in a real-time system. The Journal of Real-Time Image Processing is intended to bridge the gap between the theory and practice of image processing, serving the greater community of researchers, practicing engineers, and industrial professionals who deal with designing, implementing or utilizing image processing systems which must satisfy real-time design constraints.
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