Rahul Jayakumar, T P D Rajan and Sivaraman Savithri
{"title":"A GPU based accelerated solver for simulation of heat transfer during metal casting process","authors":"Rahul Jayakumar, T P D Rajan and Sivaraman Savithri","doi":"10.1088/1361-651x/ad4406","DOIUrl":null,"url":null,"abstract":"The metal casting process, which is one of the key drivers of the manufacturing industry, involves several physical phenomena occurring simultaneously like fluid flow, phase change, and heat transfer which affect the casting yield and quality. Casting process modeling involves numerical modeling of these phenomena on a computer. In recent decades, this has become an inevitable tool for foundry engineers to make defect-free castings. To expedite computational time graphics processing units (GPUs) are being increasingly used in the numerical modeling of heat transfer and fluid flow. Initially, in this work a CPU based implicit solver code is developed for solving the 3D unsteady energy equation including phase change numerically using finite volume method which predicts the thermal profile during solidification in the metal casting process in a completely filled mold. To address the computational bottleneck, which is identified as the linear algebraic solver based on the bi-conjugate gradient stabilized method, a GPU-based code is developed using Compute Unified Device Architecture toolkit and was implemented on the GPU. The CPU and GPU based codes are then validated against a commercial casting simulation code FLOW-3D CAST® for a simple casting part and against in-house experimental results for gravity die casting of a simple geometry. Parallel performance is analyzed for grid sizes ranging from 10 × 10 × 10 to 210 × 210 × 210 and for three time-step sizes. The performance of the GPU code based on occupancy and throughput is also investigated. The GPU code exhibits a maximum speedup of 308× compared to the CPU code for a grid size of 210 × 210 × 210 and a time-step size of 2 s.","PeriodicalId":18648,"journal":{"name":"Modelling and Simulation in Materials Science and Engineering","volume":null,"pages":null},"PeriodicalIF":1.9000,"publicationDate":"2024-05-13","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Modelling and Simulation in Materials Science and Engineering","FirstCategoryId":"88","ListUrlMain":"https://doi.org/10.1088/1361-651x/ad4406","RegionNum":4,"RegionCategory":"材料科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"MATERIALS SCIENCE, MULTIDISCIPLINARY","Score":null,"Total":0}
引用次数: 0
Abstract
The metal casting process, which is one of the key drivers of the manufacturing industry, involves several physical phenomena occurring simultaneously like fluid flow, phase change, and heat transfer which affect the casting yield and quality. Casting process modeling involves numerical modeling of these phenomena on a computer. In recent decades, this has become an inevitable tool for foundry engineers to make defect-free castings. To expedite computational time graphics processing units (GPUs) are being increasingly used in the numerical modeling of heat transfer and fluid flow. Initially, in this work a CPU based implicit solver code is developed for solving the 3D unsteady energy equation including phase change numerically using finite volume method which predicts the thermal profile during solidification in the metal casting process in a completely filled mold. To address the computational bottleneck, which is identified as the linear algebraic solver based on the bi-conjugate gradient stabilized method, a GPU-based code is developed using Compute Unified Device Architecture toolkit and was implemented on the GPU. The CPU and GPU based codes are then validated against a commercial casting simulation code FLOW-3D CAST® for a simple casting part and against in-house experimental results for gravity die casting of a simple geometry. Parallel performance is analyzed for grid sizes ranging from 10 × 10 × 10 to 210 × 210 × 210 and for three time-step sizes. The performance of the GPU code based on occupancy and throughput is also investigated. The GPU code exhibits a maximum speedup of 308× compared to the CPU code for a grid size of 210 × 210 × 210 and a time-step size of 2 s.
期刊介绍:
Serving the multidisciplinary materials community, the journal aims to publish new research work that advances the understanding and prediction of material behaviour at scales from atomistic to macroscopic through modelling and simulation.
Subject coverage:
Modelling and/or simulation across materials science that emphasizes fundamental materials issues advancing the understanding and prediction of material behaviour. Interdisciplinary research that tackles challenging and complex materials problems where the governing phenomena may span different scales of materials behaviour, with an emphasis on the development of quantitative approaches to explain and predict experimental observations. Material processing that advances the fundamental materials science and engineering underpinning the connection between processing and properties. Covering all classes of materials, and mechanical, microstructural, electronic, chemical, biological, and optical properties.