Microfacet rendering with diffraction compensation

IF 0.9 4区 计算机科学 Q4 COMPUTER SCIENCE, SOFTWARE ENGINEERING Computer Animation and Virtual Worlds Pub Date : 2024-05-17 DOI:10.1002/cav.2253
Xudong Yang, Aoran Lyu, Chuhua Xian, Hongmin Cai
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Abstract

The traditional microfacet rendering models usually only consider the straight propagation of light and do not take into account the diffraction effect when calculating the radiance of outgoing light. However, ignoring the energy generated by diffraction can lead to darker rendering results when the object's surface has many small details. To address this issue, we introduce a diffraction energy term in the microfacet model to compensate for the energy loss caused by diffraction. Starting from the Fresnel-Kirchhoff diffraction theorem, we combine it with the Cook-Torrance model. By incorporating the computed diffraction radiance into the outgoing radiance of the microfacet, we obtain a diffraction-compensated BRDF (Bidirectional Reflectance Distribution Function) model. Experimental results demonstrate that our proposed method has a significant effect in compensating for outgoing light and produces more realistic rendering results.

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带衍射补偿的微面渲染
传统的微切面渲染模型通常只考虑光线的直线传播,在计算出射光线的辐射度时不会考虑衍射效应。然而,当物体表面有许多小细节时,忽略衍射产生的能量可能会导致渲染结果较暗。为了解决这个问题,我们在 microfacet 模型中引入了衍射能量项,以补偿衍射造成的能量损失。从菲涅尔-基尔霍夫衍射定理出发,我们将其与库克-托伦斯模型相结合。通过将计算出的衍射辐射率纳入 microfacet 的出射辐射率,我们得到了衍射补偿 BRDF(双向反射分布函数)模型。实验结果表明,我们提出的方法在补偿出射光线方面效果显著,并能产生更逼真的渲染效果。
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来源期刊
Computer Animation and Virtual Worlds
Computer Animation and Virtual Worlds 工程技术-计算机:软件工程
CiteScore
2.20
自引率
0.00%
发文量
90
审稿时长
6-12 weeks
期刊介绍: With the advent of very powerful PCs and high-end graphics cards, there has been an incredible development in Virtual Worlds, real-time computer animation and simulation, games. But at the same time, new and cheaper Virtual Reality devices have appeared allowing an interaction with these real-time Virtual Worlds and even with real worlds through Augmented Reality. Three-dimensional characters, especially Virtual Humans are now of an exceptional quality, which allows to use them in the movie industry. But this is only a beginning, as with the development of Artificial Intelligence and Agent technology, these characters will become more and more autonomous and even intelligent. They will inhabit the Virtual Worlds in a Virtual Life together with animals and plants.
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