A Survey on 3D Skeleton-Based Action Recognition Using Learning Method.

IF 10.5 Q1 ENGINEERING, BIOMEDICAL Cyborg and bionic systems (Washington, D.C.) Pub Date : 2024-05-16 eCollection Date: 2024-01-01 DOI:10.34133/cbsystems.0100
Bin Ren, Mengyuan Liu, Runwei Ding, Hong Liu
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Abstract

Three-dimensional skeleton-based action recognition (3D SAR) has gained important attention within the computer vision community, owing to the inherent advantages offered by skeleton data. As a result, a plethora of impressive works, including those based on conventional handcrafted features and learned feature extraction methods, have been conducted over the years. However, prior surveys on action recognition have primarily focused on video or red-green-blue (RGB) data-dominated approaches, with limited coverage of reviews related to skeleton data. Furthermore, despite the extensive application of deep learning methods in this field, there has been a notable absence of research that provides an introductory or comprehensive review from the perspective of deep learning architectures. To address these limitations, this survey first underscores the importance of action recognition and emphasizes the significance of 3-dimensional (3D) skeleton data as a valuable modality. Subsequently, we provide a comprehensive introduction to mainstream action recognition techniques based on 4 fundamental deep architectures, i.e., recurrent neural networks, convolutional neural networks, graph convolutional network, and Transformers. All methods with the corresponding architectures are then presented in a data-driven manner with detailed discussion. Finally, we offer insights into the current largest 3D skeleton dataset, NTU-RGB+D, and its new edition, NTU-RGB+D 120, along with an overview of several top-performing algorithms on these datasets. To the best of our knowledge, this research represents the first comprehensive discussion of deep learning-based action recognition using 3D skeleton data.

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使用学习方法进行基于 3D 骨架的动作识别研究。
由于骨架数据所具有的固有优势,基于三维骨架的动作识别(3D SAR)在计算机视觉领域得到了广泛关注。因此,多年来已有大量令人印象深刻的作品问世,其中包括基于传统手工特征和学习特征提取方法的作品。然而,之前关于动作识别的调查主要集中在以视频或红绿蓝(RGB)数据为主的方法上,与骨架数据相关的评论覆盖范围有限。此外,尽管深度学习方法在这一领域得到了广泛应用,但从深度学习架构角度进行介绍或全面评述的研究明显缺乏。为了解决这些局限性,本研究首先强调了动作识别的重要性,并强调了三维(3D)骨骼数据作为一种有价值的模式的意义。随后,我们全面介绍了基于 4 种基本深度架构(即递归神经网络、卷积神经网络、图卷积网络和变形器)的主流动作识别技术。然后,我们以数据驱动的方式介绍了所有采用相应架构的方法,并进行了详细讨论。最后,我们对目前最大的三维骨骼数据集 NTU-RGB+D 及其新版本 NTU-RGB+D 120 进行了深入分析,并概述了在这些数据集上表现最出色的几种算法。据我们所知,这项研究首次全面讨论了使用三维骨骼数据进行基于深度学习的动作识别。
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来源期刊
CiteScore
7.70
自引率
0.00%
发文量
0
审稿时长
21 weeks
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