Evolutionarily stable payoff matrix in hawk-dove games.

IF 2.3 Q2 ECOLOGY BMC ecology and evolution Pub Date : 2024-05-20 DOI:10.1186/s12862-024-02257-8
Balázs Király, Tamás Varga, György Szabó, József Garay
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Abstract

Background: Classical matrix game models aim to find the endpoint of behavioural evolution for a set of fixed possible interaction outcomes. Here, we introduce an evolutionary model in which not only the players' strategies but also the payoff matrix evolves according to natural selection.

Results: We start out from the hawk-dove matrix game and, in a way that is consistent with the monomorphic model setup of Maynard Smith and Price, introduce an evolving phenotypic trait that quantifies fighting ability and determines the probability of winning and the cost of losing escalated hawk-hawk fights. We define evolutionarily stable phenotypes as consisting of an evolutionarily stable strategy and an evolutionarily stable trait, which in turn describes a corresponding evolutionarily stable payoff matrix.

Conclusions: We find that the maximal possible cost of escalating fights remains constant during evolution assuming a separation in the time scales of fast behavioural and slow trait selection, despite the fact that the final evolutionarily stable phenotype maximizes the payoff of hawk-hawk fights. Our results mirror the dual nature of Darwinian evolution whereby the criteria of evolutionary success, as well as the successful phenotypes themselves, are a product of natural selection.

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鹰鸽博弈中进化稳定的回报矩阵
背景经典的矩阵博弈模型旨在为一组固定的可能互动结果找到行为进化的终点。在这里,我们引入了一个进化模型,在这个模型中,不仅博弈者的策略会发生进化,而且报酬矩阵也会根据自然选择发生进化:我们从鹰鸽矩阵博弈出发,以与梅纳德-史密斯和普赖斯的单态模型设置一致的方式,引入了一个不断进化的表型特征,该表型特征量化了战斗能力,并决定了升级的鹰鸽搏斗的获胜概率和失败代价。我们将进化稳定的表型定义为由进化稳定的策略和进化稳定的性状组成,进而描述了相应的进化稳定的回报矩阵:我们发现,尽管最终的进化稳定表型能使鹰爪猎鹰搏斗的回报最大化,但假设快速行为选择和慢速性状选择的时间尺度分离,搏斗升级的最大可能成本在进化过程中保持不变。我们的研究结果反映了达尔文进化论的双重性质,即进化成功的标准和成功的表型本身都是自然选择的产物。
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