Gambling Environment Exposure Increases Temporal Discounting but Improves Model-Based Control in Regular Slot-Machine Gamblers.

Computational psychiatry (Cambridge, Mass.) Pub Date : 2022-07-05 eCollection Date: 2022-01-01 DOI:10.5334/cpsy.84
Ben Wagner, David Mathar, Jan Peters
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Abstract

Gambling disorder is a behavioral addiction that negatively impacts personal finances, work, relationships and mental health. In this pre-registered study (https://osf.io/5ptz9/) we investigated the impact of real-life gambling environments on two computational markers of addiction, temporal discounting and model-based reinforcement learning. Gambling disorder is associated with increased temporal discounting and reduced model-based learning. Regular gamblers (n = 30, DSM-5 score range 3-9) performed both tasks in a neutral (café) and a gambling-related environment (slot-machine venue) in counterbalanced order. Data were modeled using drift diffusion models for temporal discounting and reinforcement learning via hierarchical Bayesian estimation. Replicating previous findings, gamblers discounted rewards more steeply in the gambling-related context. This effect was positively correlated with gambling related cognitive distortions (pre-registered analysis). In contrast to our pre-registered hypothesis, model-based reinforcement learning was improved in the gambling context. Here we show that temporal discounting and model-based reinforcement learning are modulated in opposite ways by real-life gambling cue exposure. Results challenge aspects of habit theories of addiction, and reveal that laboratory-based computational markers of psychopathology are under substantial contextual control.

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赌博环境会增加定期老虎机赌博者的时间贴现,但会改善其基于模型的控制能力。
赌博障碍是一种行为成瘾,会对个人财务、工作、人际关系和心理健康造成负面影响。在这项预先注册的研究(https://osf.io/5ptz9/)中,我们调查了现实生活中的赌博环境对成瘾的两个计算标记--时间折扣和基于模型的强化学习--的影响。赌博障碍与时间折扣增加和基于模型的学习减少有关。经常赌博的人(n = 30,DSM-5 评分范围为 3-9)在中性环境(咖啡厅)和赌博相关环境(老虎机场)中以平衡顺序完成了这两项任务。使用漂移扩散模型对数据进行建模,通过分层贝叶斯估计法进行时间折现和强化学习。与之前的研究结果相同,在与赌博相关的环境中,赌徒对奖励的折现更为陡峭。这种效应与赌博相关的认知扭曲呈正相关(预注册分析)。与我们注册前的假设相反,基于模型的强化学习在赌博情境中得到了改善。在这里,我们证明了时间折扣和基于模型的强化学习受现实生活中的赌博线索影响的调节方式是相反的。研究结果对成瘾的习惯理论提出了挑战,并揭示了基于实验室的精神病理学计算标记在很大程度上是受情境控制的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
4.30
自引率
0.00%
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0
审稿时长
17 weeks
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