Indoor hierarchy relation graph construction method based on RGB‐D

Jianwu Jiang, Zhizhong Kang, Jingwen Li
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Abstract

Fine‐grained indoor navigation services require obstacle‐level indoor maps to support, but since indoor environments are affected by human activities, resulting in frequent changes in indoor spatial layouts, and indoor environments are easily affected by light and occlusion, the vast majority of indoor maps are at room level, limiting indoor obstacle‐level navigation path planning. To solve this problem, this paper proposes a hierarchy relation graph (HRG) construction method based on RGB‐D. Firstly, the semantic information extraction of indoor scenes and elements is realized by the output transformed PSPNet and YOLO V8 models, and the bounding box of each element is obtained based on YOLO V8. Then an algorithm for determining the hierarchical relationship of indoor elements is proposed, which calculates the correlation between the two elements from both plane and depth dimensions and constructs a HRG of indoor elements based on directed trees. Finally, comparative experiments are designed to validate the proposed method. Experiments showed that the proposed method can construct HRGs in a variety of scenes; the hierarchy relation detection rate is 88.28%; the accuracy of hierarchy relation determination is 73.44%; and the single‐scene HRG can be generated in 3.81 s.
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基于 RGB-D 的室内层次关系图构建方法
精细化的室内导航服务需要障碍物级别的室内地图来支持,但由于室内环境受人的活动影响,导致室内空间布局变化频繁,而且室内环境容易受到光线和遮挡的影响,因此绝大多数室内地图都是房间级别的,限制了室内障碍物级别的导航路径规划。为解决这一问题,本文提出了一种基于 RGB-D 的层次关系图(HRG)构建方法。首先,通过输出转换后的 PSPNet 和 YOLO V8 模型实现室内场景和元素的语义信息提取,并基于 YOLO V8 获得每个元素的边界框。然后提出了一种确定室内元素层次关系的算法,该算法从平面和深度两个维度计算两个元素之间的相关性,并基于有向树构建室内元素的 HRG。最后,设计了对比实验来验证所提出的方法。实验结果表明,所提出的方法可以在多种场景中构建 HRG;层次关系检测率为 88.28%;层次关系判断准确率为 73.44%;单场景 HRG 生成时间为 3.81 s。
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