The Potential of Neural Radiance Fields and 3D Gaussian Splatting for 3D Reconstruction from Aerial Imagery

D. Haitz, Max Hermann, Aglaja Solana Roth, Michael Weinmann, Martin Weinmann
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Abstract

Abstract. In this paper, we focus on investigating the potential of advanced Neural Radiance Fields (NeRFs) and 3D Gaussian Splatting for 3D scene reconstruction from aerial imagery obtained via sensor platforms with an almost nadir-looking camera. Such a setting for image acquisition is convenient for capturing large-scale urban scenes, yet it poses particular challenges arising from imagery with large overlap, very short baselines, similar viewing direction and almost the same but large distance to the scene, and it therefore differs from the usual object-centric scene capture. We apply a traditional approach for image-based 3D reconstruction (COLMAP), a modern NeRF-based approach (Nerfacto) and a representative for the recently introduced 3D Gaussian Splatting approaches (Splatfacto), where the latter two are provided in the Nerfstudio framework. We analyze results achieved on the recently released UseGeo dataset both quantitatively and qualitatively. The achieved results reveal that the traditional COLMAP approach still outperforms Nerfacto and Splatfacto approaches for various scene characteristics, such as less-textured areas, areas with high vegetation, shadowed areas and areas observed from only very few views.
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神经辐射场和三维高斯拼接在航空图像三维重建中的潜力
摘要在本文中,我们重点研究了高级神经辐射场(NeRF)和三维高斯拼接技术在通过传感器平台获取的航空图像进行三维场景重建方面的潜力。这种图像采集设置便于捕捉大尺度城市场景,但由于图像重叠度大、基线很短、观察方向相似、与场景的距离几乎相同但很大,因此与通常的以物体为中心的场景捕捉不同,它带来了特殊的挑战。我们应用了基于图像的传统三维重建方法(COLMAP)、基于 NeRF 的现代方法(Nerfacto)和最近推出的三维高斯拼接方法的代表(Splatfacto),其中后两种方法在 Nerfstudio 框架中提供。我们对最近发布的 UseGeo 数据集取得的结果进行了定量和定性分析。结果表明,传统的 COLMAP 方法在各种场景特征(如纹理较少的区域、植被较多的区域、阴影区域以及从极少数视角观察到的区域)方面仍然优于 Nerfacto 和 Splatfacto 方法。
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