The Essential Components of Metaverse-based Mixed Reality for Machinery Vocational Schools

S. P. Suryodiningrat, Harjanto Prabowo, Arief Ramadhan, Harry Budi Santoso
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Abstract

Every nation is interested in the best practices of those with high enrolment in vocational schools and low young unemployment rates. We'd like to build robust systems that can deal with issues like the quick pace of technology development and the mismatch between supply and demand in the job market. Since Mark Zuckerberg rebranded the company as Meta in 2021, the Metaverse has seen a rise in popularity. The same can be said about mixed reality, which is currently in the spotlight following the release of Microsoft's first HoloLens. The authors propose a mixed reality as a means of resolving the problem of inadequately meeting the demand for skilled workers. The purpose of this study is to help machinery vocational schools decide whether or not to adopt a mixed reality as a teaching and learning tool by identifying the most important components of a metaverse-based mixed reality for such institutions and which metaverse type mixed reality belongs to. This study uses a methodology that is developed by the authors to accommodate the true or natural flow of this research. The results of this study are to provide the essential elements of mixed reality systems as the mixed reality systems are not part of any metaverse type. The implication of this study is since mixed reality is the combination of several metaverse types, the essential elements of mixed reality systems are taken from the components of the other metaverse types. The results of this study are to be a guide of what needs to be prepared before implementing a mixed reality system.
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机械职业学校基于 Metaverse 的混合现实技术的基本组成部分
每个国家都对那些职业学校入学率高、青年失业率低的国家的最佳做法感兴趣。我们希望建立强大的系统,能够应对技术发展速度快、就业市场供需不匹配等问题。自 2021 年马克-扎克伯格将公司更名为 Meta 以来,Metaverse 的知名度不断上升。混合现实也是如此,在微软发布首款 HoloLens 之后,混合现实目前正成为人们关注的焦点。作者建议将混合现实作为解决技术工人需求不足问题的一种手段。本研究的目的是帮助机械职业学校决定是否采用混合现实作为教学工具,方法是确定基于元宇宙的混合现实对这类学校最重要的组成部分,以及混合现实属于哪种元宇宙类型。本研究采用作者开发的方法,以适应本研究的真实或自然流程。本研究的结果是提供混合现实系统的基本要素,因为混合现实系统不属于任何元宇宙类型。本研究的意义在于,由于混合现实是几种元宇宙类型的组合,因此混合现实系统的基本要素取自其他元宇宙类型的组成部分。本研究的结果可作为实施混合现实系统前需要准备的工作的指南。
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