Validation of the ViGaTu Immersive Virtual Reality Endoscopy Training System for Physicians and Nurses.

Dorothea Henniger, Monika Engelke, Julian Kreiser, Valentin Riemer, Eva Wierzba, Stavros Dimitriadis, Alexander Meining, Tina Seufert, Timo Ropinski, Alexander Hann
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Abstract

Background and aims: Endoscopy simulators are primarily designed to provide training in interventions performed during procedures. Peri-interventional tasks such as checking patient data, filling out forms for team time-out, patient monitoring, and performing sedation are often not covered. This study assesses the face, content, and construct validity of the ViGaTu (Virtual Gastro Tutor) immersive virtual reality (VR) simulator in teaching these skills.

Methods: 71 nurses and physicians were invited to take part in VR training. The participants experienced an immersive VR simulation of an endoscopy procedure, including setting up the endoscopic devices, checking sign-in and team time-out forms, placing monitoring devices, and performing sedation. The actions performed by the participants and their timing were continuously recorded. Face and content validity, as well as the System Usability Scale (SUS), were then assessed.

Results: 43 physicians and 28 nurses from 43 centers took a mean of 27.8 min (standard deviation ± 14.42 min) to complete the simulation. Seventy-five percent of the items for assessing face validity were rated as realistic, and 60% of items assessing content validity and usefulness of the simulation for different learning goals were rated as useful by the participants (four out of five on a Likert scale). The SUS score was 70, demonstrating a high degree of usability. With regard to construct validity, experienced endoscopy staff were significantly faster in setting up the endoscope tower and instruments than beginners.

Conclusions: This multicenter study presents a new type of interdisciplinary endoscopy training system featuring peri-interventional tasks and sedation in an immersive VR environment.

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验证面向医生和护士的 ViGaTu 沉浸式虚拟现实内窥镜检查培训系统。
背景和目的:内窥镜模拟器主要用于提供手术过程中的干预培训。通常不包括检查患者数据、填写团队超时表格、患者监护和实施镇静等介入治疗前的任务。本研究评估了 ViGaTu(Virtual Gastro Tutor,虚拟胃肠导师)沉浸式虚拟现实(VR)模拟器在教授这些技能时的表面效度、内容效度和结构效度。参与者体验了身临其境的虚拟现实模拟内窥镜检查过程,包括安装内窥镜设备、检查签到表和团队超时表、放置监测设备和实施镇静。参与者所做的操作及其时间都被连续记录下来。然后对表面效度和内容效度以及系统可用性量表(SUS)进行评估:来自 43 个中心的 43 名医生和 28 名护士平均用时 27.8 分钟(标准偏差 ± 14.42 分钟)完成了模拟操作。75%的面效度评估项目被评为真实,60%的内容效度评估项目和模拟对不同学习目标的有用性被参与者评为有用(李克特量表五分制中的四分)。SUS 得分为 70 分,显示了很高的可用性。在建构效度方面,经验丰富的内窥镜检查人员在安装内窥镜塔和器械方面的速度明显快于初学者:这项多中心研究展示了一种新型的跨学科内窥镜培训系统,其特点是在身临其境的 VR 环境中进行围介入任务和镇静。
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