Simulation of Optical Communication Technology Based on Wireless Sensor Networks in Museum VR Design

Wei Guo, Hua Shen, Chengyu Wang
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Abstract

With the rapid development of virtual reality (VR) technology, the design and presentation of museum exhibitions are also undergoing changes. However, traditional VR technology has some limitations in terms of transmission speed and user experience, so new technologies need to be introduced to improve these issues. This study focuses on the perspective of optical communication to improve the problems existing in traditional VR technology. A wireless sensor network-based optical communication system is proposed, which utilizes fiber optic transmission to provide stable and high-speed data transmission. Using optical fiber as a transmission medium can effectively transmit a large amount of data with lower transmission delay and higher bandwidth, overcoming the problems of delay and lag caused by low data transmission speed in traditional VR technology. By utilizing the characteristics of optical communication, sensor nodes and VR devices are wirelessly connected. The sensor nodes are arranged in different areas of the museum and connected to the central server through fiber optics. VR devices establish wireless connections with sensor nodes, transmit data through optical signals, achieve high-speed data transmission, and provide more freedom of mobility and a more realistic interactive experience.

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在博物馆 VR 设计中模拟基于无线传感器网络的光通信技术
随着虚拟现实(VR)技术的飞速发展,博物馆展览的设计和呈现方式也在发生变化。然而,传统的 VR 技术在传输速度和用户体验方面存在一定的局限性,因此需要引入新技术来改善这些问题。本研究主要从光通信的角度来改善传统 VR 技术存在的问题。本文提出了一种基于无线传感器网络的光通信系统,该系统利用光纤传输提供稳定、高速的数据传输。利用光纤作为传输介质,能以更低的传输延迟和更高的带宽有效传输大量数据,克服了传统 VR 技术中数据传输速度低造成的延迟和滞后问题。利用光通信的特点,传感器节点和 VR 设备实现了无线连接。传感器节点分布在博物馆的不同区域,通过光纤与中央服务器相连。VR 设备与传感器节点建立无线连接,通过光信号传输数据,实现高速数据传输,提供更自由的移动性和更逼真的交互体验。
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