{"title":"On designing a profitable system model to harmonize the tripartite dissension in content delivery applications","authors":"Libin Yang , Wei Lou","doi":"10.1016/j.jnca.2024.103965","DOIUrl":null,"url":null,"abstract":"<div><p>The popularity of commercial content delivery applications has led to dissension among three embroiled parties: Content Service Providers (CSPs), Internet Service Providers (ISPs), and End Users (EUs). This dissension is not only a technical problem but an economic problem. To harmonize this dissension, this paper takes live streaming as a typical content delivery application. It proposes a profitable system model that enables all three parties to enlarge their benefits with the help of a prevalent content delivery architecture integrated with edge caching and traffic engineering technologies. Specifically, the interactions among CSPs, ISPs, and EUs are modeled as a tripartite game where more and more ISPs and CSPs are involved in the market. A pricing scheme is introduced to capture the application features. The tripartite game is studied in different market scenarios and a dynamic three-stage Stackelberg game is proposed that is combined with the Cournot game that characterizes the interdependent, interactive, and competitive relationship among the three parties. Moreover, how the market competition motivates ISPs to upgrade the cache service infrastructure is further investigated. The theoretical analysis and empirical study show that the model can result in a win-win-win outcome.</p></div>","PeriodicalId":54784,"journal":{"name":"Journal of Network and Computer Applications","volume":"230 ","pages":"Article 103965"},"PeriodicalIF":7.7000,"publicationDate":"2024-07-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Network and Computer Applications","FirstCategoryId":"94","ListUrlMain":"https://www.sciencedirect.com/science/article/pii/S1084804524001425","RegionNum":2,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q1","JCRName":"COMPUTER SCIENCE, HARDWARE & ARCHITECTURE","Score":null,"Total":0}
引用次数: 0
Abstract
The popularity of commercial content delivery applications has led to dissension among three embroiled parties: Content Service Providers (CSPs), Internet Service Providers (ISPs), and End Users (EUs). This dissension is not only a technical problem but an economic problem. To harmonize this dissension, this paper takes live streaming as a typical content delivery application. It proposes a profitable system model that enables all three parties to enlarge their benefits with the help of a prevalent content delivery architecture integrated with edge caching and traffic engineering technologies. Specifically, the interactions among CSPs, ISPs, and EUs are modeled as a tripartite game where more and more ISPs and CSPs are involved in the market. A pricing scheme is introduced to capture the application features. The tripartite game is studied in different market scenarios and a dynamic three-stage Stackelberg game is proposed that is combined with the Cournot game that characterizes the interdependent, interactive, and competitive relationship among the three parties. Moreover, how the market competition motivates ISPs to upgrade the cache service infrastructure is further investigated. The theoretical analysis and empirical study show that the model can result in a win-win-win outcome.
期刊介绍:
The Journal of Network and Computer Applications welcomes research contributions, surveys, and notes in all areas relating to computer networks and applications thereof. Sample topics include new design techniques, interesting or novel applications, components or standards; computer networks with tools such as WWW; emerging standards for internet protocols; Wireless networks; Mobile Computing; emerging computing models such as cloud computing, grid computing; applications of networked systems for remote collaboration and telemedicine, etc. The journal is abstracted and indexed in Scopus, Engineering Index, Web of Science, Science Citation Index Expanded and INSPEC.