{"title":"Juegos Serios: Matematizando la Fisica de forma Ludica","authors":"Alberto Pacheco","doi":"arxiv-2407.10057","DOIUrl":null,"url":null,"abstract":"The design of a serious game is presented that served as an instrument to\nexplore the transfer of computational thinking skills and mathematization of\nPhysics principles, specifically the topic of free fall of objects, with\ndiverse educational purposes, first to apply a set of teaching strategies\nfocused on promoting supervised active learning and live programming and\nsecond, providing a serious game to illustrate the notions of kinematics and\nsimulate the dynamics of rigid bodies using a video game engine. Thanks to the\nuse of the Godot game engine, it was possible to help Physics students\nimplement said serious game during a semester of an introductory Physics\ncourse.","PeriodicalId":501565,"journal":{"name":"arXiv - PHYS - Physics Education","volume":"34 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - PHYS - Physics Education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2407.10057","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The design of a serious game is presented that served as an instrument to
explore the transfer of computational thinking skills and mathematization of
Physics principles, specifically the topic of free fall of objects, with
diverse educational purposes, first to apply a set of teaching strategies
focused on promoting supervised active learning and live programming and
second, providing a serious game to illustrate the notions of kinematics and
simulate the dynamics of rigid bodies using a video game engine. Thanks to the
use of the Godot game engine, it was possible to help Physics students
implement said serious game during a semester of an introductory Physics
course.