Ups and Downs in Experience Design

IF 4.8 3区 管理学 Q1 ENGINEERING, MANUFACTURING Production and Operations Management Pub Date : 2024-07-26 DOI:10.1177/10591478241265645
Hongqiao Chen, Ming Hu, Jingchen Liu, Yaniv Ravid
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Abstract

We show how prospect theory uncovers critical decision-making insights in the design of sequential experiences by formulating a general framework and applying it to three experience design settings. First, we study the problem of releasing a piece of good news versus bad news, where a firm may incrementally reveal the news over a preemptive period. We characterize the optimal release strategy for both types of news and show that when the ultimate news is good (resp., bad) and the audience is sufficiently gain-seeking, it is optimal first to release information of a negative (resp., positive) sentiment. Second, we consider the problem of organizing an event such as a concert with performances of known valuations, where an event organizer needs to arrange the sequence of all performances. We show that for both loss-averse and gain-seeking audiences, interior peaks can be optimal, where pleasant and aversive performances are arranged to alternate throughout the event. Lastly, we investigate the problem of simultaneous versus sequential release of a series, such as songs or TV episodes, where a content  provider does not know a priori the audience’s exact valuation of each item. We show that if the audience’s sensitivity to losses is sufficiently small (resp., large), the optimal strategy is to release all items in the series sequentially (resp., simultaneously). Across all of the settings, we show that the audience’s sensitivity to losses relative to a reference point is a critical factor that governs how to design and manage the audience’s evolving experience dynamics.
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体验设计的起伏
我们通过制定一个总体框架并将其应用于三种体验设计环境,展示了前景理论如何揭示序列体验设计中的关键决策见解。首先,我们研究了发布一则好消息和一则坏消息的问题,在这一问题中,公司可能会在一段先发制人的时间内逐步透露消息。我们描述了这两类新闻的最优发布策略,并表明当最终新闻是好消息(或坏消息)且受众有足够的收益追求时,首先发布负面(或正面)信息是最优选择。其次,我们考虑了组织一场活动(如音乐会)的问题,在这场活动中,活动组织者需要安排所有表演的顺序。我们的研究表明,对于损失规避型和收益追求型观众来说,内部峰值都可能是最优的,即在整个活动中交替安排令人愉悦和厌恶的表演。最后,我们研究了歌曲或电视剧集等一系列内容的同时发布与顺序发布的问题,在这种情况下,内容提供者事先并不知道观众对每个项目的确切估值。我们的研究表明,如果受众对损失的敏感度足够小(或足够大),那么最优策略就是顺序(或同时)发布系列中的所有项目。在所有情况下,我们都表明,观众相对于参考点对损失的敏感度是一个关键因素,它决定了如何设计和管理观众不断变化的体验动态。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Production and Operations Management
Production and Operations Management 管理科学-工程:制造
CiteScore
7.50
自引率
16.00%
发文量
278
审稿时长
24 months
期刊介绍: The mission of Production and Operations Management is to serve as the flagship research journal in operations management in manufacturing and services. The journal publishes scientific research into the problems, interest, and concerns of managers who manage product and process design, operations, and supply chains. It covers all topics in product and process design, operations, and supply chain management and welcomes papers using any research paradigm.
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