A Free-Space Diffraction BSDF

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING ACM Transactions on Graphics Pub Date : 2024-07-19 DOI:10.1145/3658166
Shlomi Steinberg, R. Ramamoorthi, Benedikt Bitterli, Arshiya Mollazainali, Eugene d'Eon, Matt Pharr
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Abstract

Free-space diffractions are an optical phenomenon where light appears to "bend" around the geometric edges and corners of scene objects. In this paper we present an efficient method to simulate such effects. We derive an edge-based formulation of Fraunhofer diffraction, which is well suited to the common (triangular) geometric meshes used in computer graphics. Our method dynamically constructs a free-space diffraction BSDF by considering the geometry around the intersection point of a ray of light with an object, and we present an importance sampling strategy for these BSDFs. Our method is unique in requiring only ray tracing to produce free-space diffractions, works with general meshes, requires no geometry preprocessing, and is designed to work with path tracers with a linear rendering equation. We show that we are able to reproduce accurate diffraction lobes, and, in contrast to any existing method, are able to handle complex, real-world geometry. This work serves to connect free-space diffractions to the efficient path tracing tools from computer graphics.
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自由空间衍射 BSDF
自由空间衍射是一种光学现象,即光线在场景物体的几何边缘和角落出现 "弯曲"。在本文中,我们提出了一种模拟这种效应的有效方法。我们推导出一种基于边缘的弗劳恩霍夫衍射公式,非常适合计算机图形学中常用的(三角形)几何网格。我们的方法通过考虑光线与物体交点周围的几何形状,动态构建自由空间衍射 BSDF,并提出了针对这些 BSDF 的重要度采样策略。我们的方法独一无二,只需进行光线追踪即可生成自由空间衍射,可用于一般网格,无需几何预处理,并且设计用于具有线性渲染方程的路径追踪器。我们的研究表明,我们能够再现精确的衍射裂片,而且与任何现有方法相比,我们能够处理复杂的真实世界几何图形。这项工作有助于将自由空间衍射与计算机图形学中的高效路径追踪工具联系起来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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