Interactive Invigoration: Volumetric Modeling of Trees with Strands

IF 7.8 1区 计算机科学 Q1 COMPUTER SCIENCE, SOFTWARE ENGINEERING ACM Transactions on Graphics Pub Date : 2024-07-19 DOI:10.1145/3658206
Bosheng Li, Nikolas Alexander Schwarz, Wojciech Palubicki, S. Pirk, Bedrich Benes
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Abstract

Generating realistic models of trees and plants is a complex problem because of the vast variety of shapes trees can form. Procedural modeling algorithms are popular for defining branching structures and steadily increasing their expressive power by considering more biological findings. Most existing methods focus on defining the branching structure of trees based on skeletal graphs, while the surface mesh of branches is most commonly defined as simple cylinders. One critical open problem is defining and controlling the complex details observed in real trees. This paper aims to advance tree modeling by proposing a strand-based volumetric representation for tree models. Strands are fixed-size volumetric pipes that define the branching structure. By leveraging strands, our approach captures the lateral development of trees. We combine the strands with a novel branch development formulation that allows us to locally inject vigor and reshape the tree model. Moreover, we define a set of editing operators for tree primary and lateral development that enables users to interactively generate complex tree models with unprecedented detail with minimal effort.
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互动激励:带股树木的体积模型
生成逼真的树木和植物模型是一个复杂的问题,因为树木可以形成各种各样的形状。程序建模算法在定义树枝结构方面非常流行,并通过考虑更多的生物发现不断提高其表现力。现有的大多数方法都侧重于根据骨架图定义树木的分支结构,而分支的表面网格最常见的定义是简单的圆柱体。一个关键的未决问题是如何定义和控制在真实树木中观察到的复杂细节。本文旨在通过为树木模型提出一种基于股的体积表示法来推进树木建模。支柱是固定大小的体积管道,用于定义分支结构。通过利用枝干,我们的方法捕捉到了树木的横向发展。我们将支柱与一种新颖的树枝发展公式相结合,这种公式允许我们局部注入活力并重塑树木模型。此外,我们还定义了一套用于树木初级和横向发展的编辑操作符,使用户能够以最小的工作量交互式地生成具有前所未有的细节的复杂树木模型。
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来源期刊
ACM Transactions on Graphics
ACM Transactions on Graphics 工程技术-计算机:软件工程
CiteScore
14.30
自引率
25.80%
发文量
193
审稿时长
12 months
期刊介绍: ACM Transactions on Graphics (TOG) is a peer-reviewed scientific journal that aims to disseminate the latest findings of note in the field of computer graphics. It has been published since 1982 by the Association for Computing Machinery. Starting in 2003, all papers accepted for presentation at the annual SIGGRAPH conference are printed in a special summer issue of the journal.
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