A ‘deep’ review of video super-resolution

IF 3.4 3区 工程技术 Q2 ENGINEERING, ELECTRICAL & ELECTRONIC Signal Processing-Image Communication Pub Date : 2024-07-27 DOI:10.1016/j.image.2024.117175
Subhadra Gopalakrishnan, Anustup Choudhury
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Abstract

Video super-resolution (VSR) is an ill-posed inverse problem where the goal is to obtain high-resolution video content from a low-resolution counterpart. In this survey, we trace the history of video super-resolution techniques beginning with traditional methods, showing the evolution towards techniques that use shallow networks and finally, the recent trends where deep learning algorithms result in state-of-the-art performance. Specifically, we consider 60 neural network-based VSR techniques in addition to 8 traditional VSR techniques. We extensively cover the deep learning-based techniques including the latest models and introduce a novel taxonomy depending on their architecture. We discuss the pros and cons of each category of techniques. We consider the various components of the problem including the choice of loss functions, evaluation criteria and the benchmark datasets used for evaluation. We present a comparison of the existing techniques using common datasets, providing insights into the relative rankings of these methods. We compare the network architectures based on their computation speed and the network complexity. We also discuss the limitations of existing loss functions and the evaluation criteria that are currently used and propose alternate suggestions. Finally, we identify some of the current challenges and provide future research directions towards video super-resolution, thus providing a comprehensive understanding of the problem.

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视频超分辨率的 "深度 "回顾
视频超分辨率(VSR)是一个难以解决的逆问题,其目标是从低分辨率的对应图像中获取高分辨率的视频内容。在本调查中,我们从传统方法开始,追溯了视频超分辨率技术的历史,展示了使用浅层网络的技术的演变,最后是深度学习算法带来最先进性能的最新趋势。具体来说,除了 8 种传统 VSR 技术外,我们还考虑了 60 种基于神经网络的 VSR 技术。我们广泛介绍了基于深度学习的技术,包括最新的模型,并根据其架构引入了一种新的分类方法。我们讨论了各类技术的优缺点。我们考虑了问题的各个组成部分,包括损失函数的选择、评估标准和用于评估的基准数据集。我们使用常见数据集对现有技术进行了比较,从而深入了解了这些方法的相对排名。我们根据计算速度和网络复杂度对网络架构进行了比较。我们还讨论了现有损失函数和当前使用的评估标准的局限性,并提出了替代建议。最后,我们指出了当前面临的一些挑战,并提供了视频超分辨率的未来研究方向,从而提供了对该问题的全面理解。
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来源期刊
Signal Processing-Image Communication
Signal Processing-Image Communication 工程技术-工程:电子与电气
CiteScore
8.40
自引率
2.90%
发文量
138
审稿时长
5.2 months
期刊介绍: Signal Processing: Image Communication is an international journal for the development of the theory and practice of image communication. Its primary objectives are the following: To present a forum for the advancement of theory and practice of image communication. To stimulate cross-fertilization between areas similar in nature which have traditionally been separated, for example, various aspects of visual communications and information systems. To contribute to a rapid information exchange between the industrial and academic environments. The editorial policy and the technical content of the journal are the responsibility of the Editor-in-Chief, the Area Editors and the Advisory Editors. The Journal is self-supporting from subscription income and contains a minimum amount of advertisements. Advertisements are subject to the prior approval of the Editor-in-Chief. The journal welcomes contributions from every country in the world. Signal Processing: Image Communication publishes articles relating to aspects of the design, implementation and use of image communication systems. The journal features original research work, tutorial and review articles, and accounts of practical developments. Subjects of interest include image/video coding, 3D video representations and compression, 3D graphics and animation compression, HDTV and 3DTV systems, video adaptation, video over IP, peer-to-peer video networking, interactive visual communication, multi-user video conferencing, wireless video broadcasting and communication, visual surveillance, 2D and 3D image/video quality measures, pre/post processing, video restoration and super-resolution, multi-camera video analysis, motion analysis, content-based image/video indexing and retrieval, face and gesture processing, video synthesis, 2D and 3D image/video acquisition and display technologies, architectures for image/video processing and communication.
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