Hendrik Göttmann, Birte Caesar, Lasse Beers, Malte Lochau, Andy Schürr, Alexander Fay
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引用次数: 0
Abstract
In many recent application domains, software systems must repeatedly reconfigure themselves at runtime to satisfy changing contextual requirements. To decide which next configuration is presumably best suited is a very challenging task as it involves not only functional requirements but also non-functional properties (NFP). NFP include multiple, potentially contradicting, criteria like real-time constraints and cost measures like energy consumption. Effectiveness of context-aware reconfiguration decisions further depends on mostly uncertain future contexts which makes greedy one-step decision heuristics potentially misleading. Moreover, the computational runtime overhead for reconfiguration planning should not nullify the benefits. Nevertheless, entirely pre-planning reconfiguration decisions during design time is also not feasible due to missing knowledge about runtime contexts. In this article, we propose a model-based technique for precomputing context-aware reconfiguration decisions under partially uncertain real-time constraints and cost measures. We employ a game-theoretic approach based on stochastic priced timed game automata as reconfiguration model. This formal model allows us to automatically synthesize winning strategies for the first player (the system) which efficiently delivers presumably best-fitting reconfiguration decisions as reactions to moves of the second player (the context) at runtime. Our tool implementation copes with the high computational complexity of strategy synthesis by utilizing the statistical model checker Uppaal Stratego to approximate near-optimal solutions. We applied our tool to a real-world example consisting of a reconfigurable robot support system for the construction of aircraft fuselages. Our evaluation results show that Uppaal Stratego is indeed able to precompute effective reconfiguration strategies within a reasonable amount of time.
期刊介绍:
We invite authors to submit papers that discuss and analyze research challenges and experiences pertaining to software and system modeling languages, techniques, tools, practices and other facets. The following are some of the topic areas that are of special interest, but the journal publishes on a wide range of software and systems modeling concerns:
Domain-specific models and modeling standards;
Model-based testing techniques;
Model-based simulation techniques;
Formal syntax and semantics of modeling languages such as the UML;
Rigorous model-based analysis;
Model composition, refinement and transformation;
Software Language Engineering;
Modeling Languages in Science and Engineering;
Language Adaptation and Composition;
Metamodeling techniques;
Measuring quality of models and languages;
Ontological approaches to model engineering;
Generating test and code artifacts from models;
Model synthesis;
Methodology;
Model development tool environments;
Modeling Cyberphysical Systems;
Data intensive modeling;
Derivation of explicit models from data;
Case studies and experience reports with significant modeling lessons learned;
Comparative analyses of modeling languages and techniques;
Scientific assessment of modeling practices