Measuring Developer Goals

IF 3.3 4区 计算机科学 Q2 COMPUTER SCIENCE, SOFTWARE ENGINEERING IEEE Software Pub Date : 2024-08-07 DOI:10.1109/ms.2024.3410830
Benjamin Ferrari-Church, Carolyn Egelman
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Abstract

Understanding and effectively measuring developer goals is critical for enhancing developer experience and productivity. By focusing on durable, consistent, relatable, sensical, and observable goals we create a more robust view into our developers’ days. In this article, we outline our process for articulating and refining goals, provide our list of 30 rigorously-tested developer goals, and share a little bit about how we leverage both sentiment and behavioral data to measure and understand goals through different lenses.
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衡量开发人员的目标
了解并有效衡量开发人员的目标对于提升开发人员的体验和工作效率至关重要。通过关注持久、一致、相关、感性和可观察的目标,我们可以更全面地了解开发人员的日常工作。在本文中,我们将概述我们阐述和完善目标的过程,提供 30 个经过严格测试的开发人员目标列表,并分享我们如何利用情感和行为数据,通过不同的视角来衡量和了解目标。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
IEEE Software
IEEE Software 工程技术-计算机:软件工程
CiteScore
5.50
自引率
6.10%
发文量
182
审稿时长
6-12 weeks
期刊介绍: IEEE Software delivers reliable, useful, leading-edge software development information to keep engineers and managers abreast of rapid technology change. Its mission is to build the community of leading software practitioners. The authority on translating software theory into practice, this magazine positions itself between pure research and pure practice, transferring ideas, methods, and experiences among researchers and engineers. Peerreviewed articles and columns by seasoned practitioners illuminate all aspects of the industry, including process improvement, project management, development tools, software maintenance, Web applications and opportunities, testing, and usability. The magazine''s readers specify, design, document, test, maintain, purchase, engineer, sell, teach, research, and manage the production of software or systems that include software. IEEE Software welcomes articles describing how software is developed in specific companies, laboratories, and university environments as well as articles describing new tools, current trends, and past projects'' limitations and failures as well as successes. Sample topics include geographically distributed development; software architectures; program and system debugging and testing; the education of software professionals; requirements, design, development, testing, and management methodologies; performance measurement and evaluation; standards; program and system reliability, security, and verification; programming environments; languages and language-related issues; Web-based development; usability; and software-related social and legal issues.
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