Revealing Interaction Dynamics: Multi-Level Visual Exploration of User Strategies with an Interactive Digital Environment

Peilin Yu;Aida Nordman;Marta Koc-Januchta;Konrad Schönborn;Lonni Besançon;Katerina Vrotsou
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Abstract

We present a visual analytics approach for multi-level visual exploration of users' interaction strategies in an interactive digital environment. The use of interactive touchscreen exhibits in informal learning environments, such as museums and science centers, often incorporate frameworks that classify learning processes, such as Bloom's taxonomy, to achieve better user engagement and knowledge transfer. To analyze user behavior within these digital environments, interaction logs are recorded to capture diverse exploration strategies. However, analysis of such logs is challenging, especially in terms of coupling interactions and cognitive learning processes, and existing work within learning and educational contexts remains limited. To address these gaps, we develop a visual analytics approach for analyzing interaction logs that supports exploration at the individual user level and multi-user comparison. The approach utilizes algorithmic methods to identify similarities in users' interactions and reveal their exploration strategies. We motivate and illustrate our approach through an application scenario, using event sequences derived from interaction log data in an experimental study conducted with science center visitors from diverse backgrounds and demographics. The study involves 14 users completing tasks of increasing complexity, designed to stimulate different levels of cognitive learning processes. We implement our approach in an interactive visual analytics prototype system, named VISID, and together with domain experts, discover a set of task-solving exploration strategies, such as “cascading” and “nested-loop”, which reflect different levels of learning processes from Bloom's taxonomy. Finally, we discuss the generalizability and scalability of the presented system and the need for further research with data acquired in the wild.
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揭示交互动态:交互式数字环境中用户策略的多层次可视化探索
我们提出了一种可视化分析方法,用于对交互式数字环境中用户的交互策略进行多层次的可视化探索。在博物馆和科学中心等非正式学习环境中使用交互式触摸屏展品时,通常会采用布鲁姆分类法等学习过程分类框架,以实现更好的用户参与和知识转移。为了分析用户在这些数字环境中的行为,需要记录交互日志以捕捉不同的探索策略。然而,对这些日志的分析具有挑战性,尤其是在将交互和认知学习过程结合起来方面,而且在学习和教育背景下的现有工作仍然有限。为了弥补这些不足,我们开发了一种用于分析交互日志的可视化分析方法,该方法支持单个用户层面的探索和多用户比较。该方法利用算法方法来识别用户交互中的相似性,并揭示他们的探索策略。我们通过一个应用场景来激励和说明我们的方法,该场景使用的事件序列来自一项实验研究中的交互日志数据,研究对象是来自不同背景和人口统计的科学中心游客。研究涉及 14 名用户完成复杂程度不断增加的任务,旨在激发不同层次的认知学习过程。我们在名为 VISID 的交互式可视分析原型系统中实施了我们的方法,并与领域专家一起发现了一系列任务解决探索策略,如 "层叠 "和 "嵌套循环",这些策略反映了布鲁姆分类法中不同层次的学习过程。最后,我们讨论了所介绍系统的通用性和可扩展性,以及利用野生数据开展进一步研究的必要性。
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