{"title":"LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming","authors":"Yuang Shi, Simone Gasparini, Géraldine Morin, Wei Tsang Ooi","doi":"arxiv-2408.14823","DOIUrl":null,"url":null,"abstract":"The rise of Extended Reality (XR) requires efficient streaming of 3D online\nworlds, challenging current 3DGS representations to adapt to\nbandwidth-constrained environments. This paper proposes LapisGS, a layered 3DGS\nthat supports adaptive streaming and progressive rendering. Our method\nconstructs a layered structure for cumulative representation, incorporates\ndynamic opacity optimization to maintain visual fidelity, and utilizes\noccupancy maps to efficiently manage Gaussian splats. This proposed model\noffers a progressive representation supporting a continuous rendering quality\nadapted for bandwidth-aware streaming. Extensive experiments validate the\neffectiveness of our approach in balancing visual fidelity with the compactness\nof the model, with up to 50.71% improvement in SSIM, 286.53% improvement in\nLPIPS, and 318.41% reduction in model size, and shows its potential for\nbandwidth-adapted 3D streaming and rendering applications.","PeriodicalId":501480,"journal":{"name":"arXiv - CS - Multimedia","volume":"15 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-08-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - CS - Multimedia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2408.14823","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The rise of Extended Reality (XR) requires efficient streaming of 3D online
worlds, challenging current 3DGS representations to adapt to
bandwidth-constrained environments. This paper proposes LapisGS, a layered 3DGS
that supports adaptive streaming and progressive rendering. Our method
constructs a layered structure for cumulative representation, incorporates
dynamic opacity optimization to maintain visual fidelity, and utilizes
occupancy maps to efficiently manage Gaussian splats. This proposed model
offers a progressive representation supporting a continuous rendering quality
adapted for bandwidth-aware streaming. Extensive experiments validate the
effectiveness of our approach in balancing visual fidelity with the compactness
of the model, with up to 50.71% improvement in SSIM, 286.53% improvement in
LPIPS, and 318.41% reduction in model size, and shows its potential for
bandwidth-adapted 3D streaming and rendering applications.