Burning game

Nina Chiarelli, Vesna Iršič, Marko Jakovac, William B. Kinnersley, Mirjana Mikalački
{"title":"Burning game","authors":"Nina Chiarelli, Vesna Iršič, Marko Jakovac, William B. Kinnersley, Mirjana Mikalački","doi":"arxiv-2409.11328","DOIUrl":null,"url":null,"abstract":"Motivated by the burning and cooling processes, the burning game is\nintroduced. The game is played on a graph $G$ by the two players (Burner and\nStaller) that take turns selecting vertices of $G$ to burn; as in the burning\nprocess, burning vertices spread fire to unburned neighbors. Burner aims to\nburn all vertices of $G$ as quickly as possible, while Staller wants the\nprocess to last as long as possible. If both players play optimally, then the\nnumber of time steps needed to burn the whole graph $G$ is the game burning\nnumber $b_g(G)$ if Burner makes the first move, and the Staller-start game\nburning number $b_g'(G)$ if Staller starts. In this paper, basic bounds on\n$b_g(G)$ are given and Continuation Principle is established. Graphs with small\ngame burning numbers are characterized and Nordhaus-Gaddum type results are\nobtained. An analogue of the burning number conjecture for the burning game is\nconsidered and graph products are studied.","PeriodicalId":501407,"journal":{"name":"arXiv - MATH - Combinatorics","volume":"23 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-09-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"arXiv - MATH - Combinatorics","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/arxiv-2409.11328","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Motivated by the burning and cooling processes, the burning game is introduced. The game is played on a graph $G$ by the two players (Burner and Staller) that take turns selecting vertices of $G$ to burn; as in the burning process, burning vertices spread fire to unburned neighbors. Burner aims to burn all vertices of $G$ as quickly as possible, while Staller wants the process to last as long as possible. If both players play optimally, then the number of time steps needed to burn the whole graph $G$ is the game burning number $b_g(G)$ if Burner makes the first move, and the Staller-start game burning number $b_g'(G)$ if Staller starts. In this paper, basic bounds on $b_g(G)$ are given and Continuation Principle is established. Graphs with small game burning numbers are characterized and Nordhaus-Gaddum type results are obtained. An analogue of the burning number conjecture for the burning game is considered and graph products are studied.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
燃烧的游戏
受燃烧和冷却过程的启发,我们引入了燃烧游戏。游戏在图 $G$ 上进行,由两个玩家(燃烧者和拖延者)轮流选择图 $G$ 中的顶点进行燃烧;与燃烧过程一样,燃烧的顶点会将火势蔓延到未燃烧的邻近顶点。燃烧者 "的目标是尽快烧毁 $G$ 的所有顶点,而 "拖延者 "则希望燃烧过程尽可能持久。如果双方都以最优方式下棋,那么烧毁整个图 $G$ 所需的时间步数为:如果烧毁者先下棋,则游戏烧毁数为 $b_g(G)$;如果拖延者先下棋,则游戏烧毁数为 $b_g'(G)$。本文给出了关于 $b_g(G)$ 的基本界限,并建立了延续原理。本文对具有小游戏燃烧数的图形进行了描述,并得到了诺德豪斯-加登姆类型的结果。本文还考虑了燃烧博弈的燃烧数猜想,并研究了图积。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
A note on connectivity in directed graphs Proof of a conjecture on graph polytope Generalized Andrásfai--Erdős--Sós theorems for odd cycles The repetition threshold for ternary rich words Isomorphisms of bi-Cayley graphs on generalized quaternion groups
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1