Efficacy of virtual reality and augmented reality in anatomy education: A systematic review and meta-analysis.

IF 5.2 2区 教育学 Q1 EDUCATION, SCIENTIFIC DISCIPLINES Anatomical Sciences Education Pub Date : 2024-09-19 DOI:10.1002/ase.2501
Sajjad Salimi, Zahra Asgari, Amirreza Mohammadnejad, Ashkan Teimazi, Mitra Bakhtiari
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Abstract

Anatomy is the cornerstone of medical education. Virtual reality (VR) and augmented reality (AR) technologies are becoming increasingly popular in the development of anatomy education. Various studies have evaluated VR and AR in anatomy education. This meta-analysis aims to evaluate the effectiveness of VR and AR in anatomical education. The protocol was registered in Prospero. Scopus, PubMed, Web of Science, and Cochrane Library databases were searched. From the 4487 articles gathered, 24 randomized controlled trials were finally selected according to inclusion criteria. According to the results of the meta-analysis, VR had a moderate and significant effect on the improvement of knowledge scores in comparison with other methods (standardized mean difference = 0.58; 95% CI = 0.22, 0.95; p < 0.01). Due to the high degree of heterogeneity (I2 = 87.44%), subgroup analyses and meta-regression were performed on eight variables. In enhancing the "attitude," VR was found to be more "useful" than other methods (p = 0.01); however, no significant difference was found for "enjoyable" and "easy to use" statements. Compared with other methods, the effect of AR on knowledge scores was non-significant (SMD = -0.02; 95% CI = -0.39, 0.34; p = 0.90); also, in subgroup analyses and meta-regression, the results were non-significant. The results indicate that, unlike AR, VR could be used as an effective tool for teaching anatomy in medical education. Given the observed heterogeneity across the included studies, further research is warranted to identify those variables that may impact the efficacy of VR and AR in anatomy education.

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虚拟现实和增强现实在解剖学教育中的功效:系统回顾与荟萃分析。
解剖学是医学教育的基石。虚拟现实(VR)和增强现实(AR)技术在解剖学教育发展中越来越受欢迎。已有多项研究对虚拟现实和增强现实技术在解剖学教育中的应用进行了评估。本荟萃分析旨在评估VR和AR在解剖学教育中的有效性。研究方案已在 Prospero.对 Scopus、PubMed、Web of Science 和 Cochrane Library 数据库进行了检索。从收集到的 4487 篇文章中,根据纳入标准最终筛选出 24 项随机对照试验。根据荟萃分析的结果,与其他方法相比,VR 对知识分数的提高具有中等程度的显著效果(标准化平均差异 = 0.58;95% CI = 0.22,0.95;P 2 = 87.44%),并对八个变量进行了分组分析和荟萃回归。结果发现,在提高 "态度 "方面,虚拟现实技术比其他方法更 "有用"(p = 0.01);但在 "愉快 "和 "易于使用 "方面没有发现显著差异。与其他方法相比,AR 对知识得分的影响不显著(SMD = -0.02;95% CI = -0.39,0.34;p = 0.90);在亚组分析和元回归中,结果也不显著。结果表明,与 AR 不同,VR 可作为医学教育中解剖学教学的有效工具。鉴于所纳入研究中观察到的异质性,有必要开展进一步研究,以确定可能影响 VR 和 AR 在解剖学教育中的功效的变量。
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来源期刊
Anatomical Sciences Education
Anatomical Sciences Education Anatomy/education-
CiteScore
10.30
自引率
39.70%
发文量
91
期刊介绍: Anatomical Sciences Education, affiliated with the American Association for Anatomy, serves as an international platform for sharing ideas, innovations, and research related to education in anatomical sciences. Covering gross anatomy, embryology, histology, and neurosciences, the journal addresses education at various levels, including undergraduate, graduate, post-graduate, allied health, medical (both allopathic and osteopathic), and dental. It fosters collaboration and discussion in the field of anatomical sciences education.
期刊最新文献
Focused anatomy workshops for clerkships and the USMLE Step 1 examination. Teaching human anatomy before during and after COVID-19 pandemic: A longitudinal study on kinesiology students' performance, cognitive load, and congruent embodied learning. Refocusing graduate gross anatomy training: Curating future content experts. Anatomical Sciences Education Vol. 17, Issue 8, 2024 Cover Image Editorial Board and Table of Contents
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