Visual Perceptual Confidence: Exploring Discrepancies Between Self-reported and Actual Distance Perception In Virtual Reality

Yahya Hmaiti;Mykola Maslych;Amirpouya Ghasemaghaei;Ryan K Ghamandi;Joseph J. LaViola
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Abstract

Virtual Reality (VR) systems are widely used, and it is essential to know if spatial perception in virtual environments (VEs) is similar to reality. Research indicates that users tend to underestimate distances in VR. Prior work suggests that actual distance judgments in VR may not always match the users self-reported preference of where they think they most accurately estimated distances. However, no explicit investigation evaluated whether user preferences match actual performance in a spatial judgment task. We used blind walking to explore potential dissimilarities between actual distance estimates and user-selected preferences of visual complexities, VE conditions, and targets. Our findings show a gap between user preferences and actual performance when visual complexities were varied, which has implications for better visual perception understanding, VR applications design, and research in spatial perception, indicating the need to calibrate and align user preferences and true spatial perception abilities in VR.
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视觉感知信心:探索虚拟现实中自我报告与实际距离感知之间的差异。
虚拟现实(VR)系统被广泛使用,了解虚拟环境(VE)中的空间感知是否与现实相似至关重要。研究表明,用户往往会低估 VR 中的距离。先前的研究表明,VR 中的实际距离判断可能并不总是与用户自我报告的他们认为最准确的距离估计偏好相吻合。然而,还没有明确的调查评估用户的偏好是否与空间判断任务中的实际表现相匹配。我们利用盲走来探索实际距离估计与用户选择的视觉复杂度、VE 条件和目标偏好之间的潜在差异。我们的研究结果表明,当视觉复杂度不同时,用户偏好与实际表现之间存在差距,这对更好地理解视觉感知、VR 应用设计和空间感知研究具有重要意义,表明有必要校准和调整用户偏好与 VR 中的真实空间感知能力。
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