Beyond school: The role of technology in K-12 students' lives and informal learning

Sharon Hardof-Jaffe , Meital Amzalag
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Abstract

The lives of children and teenagers are saturated with digital environments with multi-purpose uses and satisfy various needs. This study aims to expose the significance they attribute to their activities, to find out how these activities meet their needs, and to discuss their relevance to the field of child-computer interaction. The study is based on a qualitative approach, raising the voices of 29 K-12 students. The findings' analysis combined a bottom-up thematic analysis with a top-down analysis based on the Uses and Gratifications Theory. The bottom-up thematic analysis revealed three themes: the centrality of social networks, gaming culture, and new skills across digital platforms. The top-down analysis reveals a new range of present-day uses and gratifications: security needs lead to discretion and different usage modes. The research revealed that using digital environments entails informal learning, ample visual language use, acquisition of knowledge, and identity development.
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学校之外:技术在 K-12 学生生活和非正式学习中的作用
儿童和青少年的生活中充斥着具有多种用途的数字环境,这些数字环境能满足他们的各种需求。本研究旨在揭示他们对其活动所赋予的意义,了解这些活动如何满足他们的需求,并讨论这些活动与儿童-计算机互动领域的相关性。本研究采用定性方法,听取了 29 名 K-12 学生的意见。研究结果的分析结合了自下而上的主题分析和基于 "用途与满足 "理论的自上而下的分析。自下而上的主题分析揭示了三个主题:社交网络的中心地位、游戏文化和跨数字平台的新技能。自上而下的分析揭示了当今一系列新的用途和满足:安全需求导致了谨慎和不同的使用模式。研究表明,使用数字环境需要进行非正式学习、大量使用视觉语言、获取知识和发展身份。
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CiteScore
7.20
自引率
0.00%
发文量
73
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